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author | Tedd Hansen | 2007-08-14 16:14:19 +0000 |
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committer | Tedd Hansen | 2007-08-14 16:14:19 +0000 |
commit | 9573aa7582f99b8405262452be5816fca7691706 (patch) | |
tree | cf8cef0f8a2c32c284e54e36776c941921e2917a /OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |
parent | ScriptEngine: Some error handling, logs to logger (diff) | |
download | opensim-SC_OLD-9573aa7582f99b8405262452be5816fca7691706.zip opensim-SC_OLD-9573aa7582f99b8405262452be5816fca7691706.tar.gz opensim-SC_OLD-9573aa7582f99b8405262452be5816fca7691706.tar.bz2 opensim-SC_OLD-9573aa7582f99b8405262452be5816fca7691706.tar.xz |
llSay() works again. Cleanup of debug messages.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index 0c4adc1..634c9ab 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -114,7 +114,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
114 | FileName = ScriptID; | 114 | FileName = ScriptID; |
115 | 115 | ||
116 | // * Does script need compile? Send it to LSL compiler first. (TODO: Use (and clean) compiler cache) | 116 | // * Does script need compile? Send it to LSL compiler first. (TODO: Use (and clean) compiler cache) |
117 | myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager Script extension: " + System.IO.Path.GetExtension(FileName).ToLower()); | 117 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager Script extension: " + System.IO.Path.GetExtension(FileName).ToLower()); |
118 | switch (System.IO.Path.GetExtension(FileName).ToLower()) | 118 | switch (System.IO.Path.GetExtension(FileName).ToLower()) |
119 | { | 119 | { |
120 | case ".txt": | 120 | case ".txt": |
@@ -174,7 +174,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
174 | /// <returns></returns> | 174 | /// <returns></returns> |
175 | private OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass LoadAndInitAssembly(AppDomain FreeAppDomain, string FileName) | 175 | private OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass LoadAndInitAssembly(AppDomain FreeAppDomain, string FileName) |
176 | { | 176 | { |
177 | myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager Loading Assembly " + FileName); | 177 | //myScriptEngine.m_logger.Verbose("ScriptEngine", "ScriptManager Loading Assembly " + FileName); |
178 | // Load .Net Assembly (.dll) | 178 | // Load .Net Assembly (.dll) |
179 | // Initialize and return it | 179 | // Initialize and return it |
180 | 180 | ||