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authorTedd Hansen2007-08-25 19:08:15 +0000
committerTedd Hansen2007-08-25 19:08:15 +0000
commitb75c1b2191640f4a140dc4cd0e8ce35ab64863d9 (patch)
tree05a5194e8e304df86897003bdbceca68fd65fd80 /OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
parentScripts no longer crash sim after 5 minutes (override InitializeLifetimeServi... (diff)
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Added class for "long commands" (command that returns as event) with dedicated thread for processing. Added support for llSetTimerEvent(). Deleting old compiled scripts before new compile is attempted (avoids loading wrong script on compile error).
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
index 986d333..9c8c29a 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs
@@ -77,7 +77,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
77 //); 77 //);
78 Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + script.Length); 78 Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + script.Length);
79 myScriptEngine.myScriptManager.StartScript(localID, itemID, script); 79 myScriptEngine.myScriptManager.StartScript(localID, itemID, script);
80 myScriptEngine.myEventQueueManager.AddToObjectQueue(localID, "state_entry", new object[] { });
81 } 80 }
82 public void OnRemoveScript(uint localID, LLUUID itemID) 81 public void OnRemoveScript(uint localID, LLUUID itemID)
83 { 82 {