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author | Sean Dague | 2007-10-05 15:45:45 +0000 |
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committer | Sean Dague | 2007-10-05 15:45:45 +0000 |
commit | c3d8f1f4253f72484100394940e62f2912cbc4ff (patch) | |
tree | 8a9f237ed3c1140b4059ec121e0d4ede82eae416 /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler | |
parent | * So, ok, maybe renaming serialized fields on a friday wasn't the smartest of... (diff) | |
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getting all our line endings consistant again
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | 264 |
1 files changed, 132 insertions, 132 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs index caa068d..6838f47 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs | |||
@@ -760,138 +760,138 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler | |||
760 | } | 760 | } |
761 | 761 | ||
762 | public double llGetRegionTimeDilation() { return 1.0f; } | 762 | public double llGetRegionTimeDilation() { return 1.0f; } |
763 | public double llGetRegionFPS() { return 10.0f; } | 763 | public double llGetRegionFPS() { return 10.0f; } |
764 | 764 | ||
765 | /* particle system rules should be coming into this routine as doubles, that is | 765 | /* particle system rules should be coming into this routine as doubles, that is |
766 | rule[0] should be an integer from this list and rule[1] should be the arg | 766 | rule[0] should be an integer from this list and rule[1] should be the arg |
767 | for the same integer. wiki.secondlife.com has most of this mapping, but some | 767 | for the same integer. wiki.secondlife.com has most of this mapping, but some |
768 | came from http://www.caligari-designs.com/p4u2 | 768 | came from http://www.caligari-designs.com/p4u2 |
769 | 769 | ||
770 | We iterate through the list for 'Count' elements, incrementing by two for each | 770 | We iterate through the list for 'Count' elements, incrementing by two for each |
771 | iteration and set the members of Primitive.ParticleSystem, one at a time. | 771 | iteration and set the members of Primitive.ParticleSystem, one at a time. |
772 | */ | 772 | */ |
773 | public enum PrimitiveRule : int | 773 | public enum PrimitiveRule : int |
774 | { | 774 | { |
775 | PSYS_PART_FLAGS = 0, | 775 | PSYS_PART_FLAGS = 0, |
776 | PSYS_PART_START_COLOR = 1, | 776 | PSYS_PART_START_COLOR = 1, |
777 | PSYS_PART_START_ALPHA = 2, | 777 | PSYS_PART_START_ALPHA = 2, |
778 | PSYS_PART_END_COLOR = 3, | 778 | PSYS_PART_END_COLOR = 3, |
779 | PSYS_PART_END_ALPHA = 4, | 779 | PSYS_PART_END_ALPHA = 4, |
780 | PSYS_PART_START_SCALE = 5, | 780 | PSYS_PART_START_SCALE = 5, |
781 | PSYS_PART_END_SCALE = 6, | 781 | PSYS_PART_END_SCALE = 6, |
782 | PSYS_PART_MAX_AGE = 7, | 782 | PSYS_PART_MAX_AGE = 7, |
783 | PSYS_SRC_ACCEL = 8, | 783 | PSYS_SRC_ACCEL = 8, |
784 | PSYS_SRC_PATTERN = 9, | 784 | PSYS_SRC_PATTERN = 9, |
785 | PSYS_SRC_TEXTURE = 12, | 785 | PSYS_SRC_TEXTURE = 12, |
786 | PSYS_SRC_BURST_RATE = 13, | 786 | PSYS_SRC_BURST_RATE = 13, |
787 | PSYS_SRC_BURST_PART_COUNT = 15, | 787 | PSYS_SRC_BURST_PART_COUNT = 15, |
788 | PSYS_SRC_BURST_RADIUS = 16, | 788 | PSYS_SRC_BURST_RADIUS = 16, |
789 | PSYS_SRC_BURST_SPEED_MIN = 17, | 789 | PSYS_SRC_BURST_SPEED_MIN = 17, |
790 | PSYS_SRC_BURST_SPEED_MAX = 18, | 790 | PSYS_SRC_BURST_SPEED_MAX = 18, |
791 | PSYS_SRC_MAX_AGE = 19, | 791 | PSYS_SRC_MAX_AGE = 19, |
792 | PSYS_SRC_TARGET_KEY = 20, | 792 | PSYS_SRC_TARGET_KEY = 20, |
793 | PSYS_SRC_OMEGA = 21, | 793 | PSYS_SRC_OMEGA = 21, |
794 | PSYS_SRC_ANGLE_BEGIN = 22, | 794 | PSYS_SRC_ANGLE_BEGIN = 22, |
795 | PSYS_SRC_ANGLE_END = 23 | 795 | PSYS_SRC_ANGLE_END = 23 |
796 | } | 796 | } |
797 | 797 | ||
798 | public void llParticleSystem(List<Object> rules) | 798 | public void llParticleSystem(List<Object> rules) |
799 | { | 799 | { |
800 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); | 800 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); |
801 | for (int i = 0; i < rules.Count; i += 2) | 801 | for (int i = 0; i < rules.Count; i += 2) |
802 | { | 802 | { |
803 | switch ((int)rules[i]) | 803 | switch ((int)rules[i]) |
804 | { | 804 | { |
805 | case (int)PrimitiveRule.PSYS_PART_FLAGS: | 805 | case (int)PrimitiveRule.PSYS_PART_FLAGS: |
806 | prules.PartFlags = (uint)rules[i + 1]; | 806 | prules.PartFlags = (uint)rules[i + 1]; |
807 | break; | 807 | break; |
808 | 808 | ||
809 | case (int)PrimitiveRule.PSYS_PART_START_COLOR: | 809 | case (int)PrimitiveRule.PSYS_PART_START_COLOR: |
810 | prules.PartStartColor = (LLColor)rules[i + 1]; | 810 | prules.PartStartColor = (LLColor)rules[i + 1]; |
811 | break; | 811 | break; |
812 | 812 | ||
813 | case (int)PrimitiveRule.PSYS_PART_START_ALPHA: | 813 | case (int)PrimitiveRule.PSYS_PART_START_ALPHA: |
814 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | 814 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; |
815 | break; | 815 | break; |
816 | 816 | ||
817 | case (int)PrimitiveRule.PSYS_PART_END_COLOR: | 817 | case (int)PrimitiveRule.PSYS_PART_END_COLOR: |
818 | prules.PartEndColor = (LLColor)rules[i + 1]; | 818 | prules.PartEndColor = (LLColor)rules[i + 1]; |
819 | break; | 819 | break; |
820 | 820 | ||
821 | case (int)PrimitiveRule.PSYS_PART_END_ALPHA: | 821 | case (int)PrimitiveRule.PSYS_PART_END_ALPHA: |
822 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | 822 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; |
823 | break; | 823 | break; |
824 | 824 | ||
825 | case (int)PrimitiveRule.PSYS_PART_START_SCALE: | 825 | case (int)PrimitiveRule.PSYS_PART_START_SCALE: |
826 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | 826 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; |
827 | break; | 827 | break; |
828 | 828 | ||
829 | case (int)PrimitiveRule.PSYS_PART_END_SCALE: | 829 | case (int)PrimitiveRule.PSYS_PART_END_SCALE: |
830 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | 830 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; |
831 | break; | 831 | break; |
832 | 832 | ||
833 | case (int)PrimitiveRule.PSYS_PART_MAX_AGE: | 833 | case (int)PrimitiveRule.PSYS_PART_MAX_AGE: |
834 | prules.MaxAge = (float)rules[i + 1]; | 834 | prules.MaxAge = (float)rules[i + 1]; |
835 | break; | 835 | break; |
836 | 836 | ||
837 | case (int)PrimitiveRule.PSYS_SRC_ACCEL: | 837 | case (int)PrimitiveRule.PSYS_SRC_ACCEL: |
838 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | 838 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; |
839 | break; | 839 | break; |
840 | 840 | ||
841 | case (int)PrimitiveRule.PSYS_SRC_PATTERN: | 841 | case (int)PrimitiveRule.PSYS_SRC_PATTERN: |
842 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; | 842 | //what is the cast? prules.PartStartColor = (LLColor)rules[i + 1]; |
843 | break; | 843 | break; |
844 | 844 | ||
845 | case (int)PrimitiveRule.PSYS_SRC_TEXTURE: | 845 | case (int)PrimitiveRule.PSYS_SRC_TEXTURE: |
846 | prules.Texture = (LLUUID)rules[i + 1]; | 846 | prules.Texture = (LLUUID)rules[i + 1]; |
847 | break; | 847 | break; |
848 | 848 | ||
849 | case (int)PrimitiveRule.PSYS_SRC_BURST_RATE: | 849 | case (int)PrimitiveRule.PSYS_SRC_BURST_RATE: |
850 | prules.BurstRate = (float)rules[i + 1]; | 850 | prules.BurstRate = (float)rules[i + 1]; |
851 | break; | 851 | break; |
852 | 852 | ||
853 | case (int)PrimitiveRule.PSYS_SRC_BURST_PART_COUNT: | 853 | case (int)PrimitiveRule.PSYS_SRC_BURST_PART_COUNT: |
854 | prules.BurstPartCount = (byte)rules[i + 1]; | 854 | prules.BurstPartCount = (byte)rules[i + 1]; |
855 | break; | 855 | break; |
856 | 856 | ||
857 | case (int)PrimitiveRule.PSYS_SRC_BURST_RADIUS: | 857 | case (int)PrimitiveRule.PSYS_SRC_BURST_RADIUS: |
858 | prules.BurstRadius = (float)rules[i + 1]; | 858 | prules.BurstRadius = (float)rules[i + 1]; |
859 | break; | 859 | break; |
860 | 860 | ||
861 | case (int)PrimitiveRule.PSYS_SRC_BURST_SPEED_MIN: | 861 | case (int)PrimitiveRule.PSYS_SRC_BURST_SPEED_MIN: |
862 | prules.BurstSpeedMin = (float)rules[i + 1]; | 862 | prules.BurstSpeedMin = (float)rules[i + 1]; |
863 | break; | 863 | break; |
864 | 864 | ||
865 | case (int)PrimitiveRule.PSYS_SRC_BURST_SPEED_MAX: | 865 | case (int)PrimitiveRule.PSYS_SRC_BURST_SPEED_MAX: |
866 | prules.BurstSpeedMax = (float)rules[i + 1]; | 866 | prules.BurstSpeedMax = (float)rules[i + 1]; |
867 | break; | 867 | break; |
868 | 868 | ||
869 | case (int)PrimitiveRule.PSYS_SRC_MAX_AGE: | 869 | case (int)PrimitiveRule.PSYS_SRC_MAX_AGE: |
870 | prules.MaxAge = (float)rules[i + 1]; | 870 | prules.MaxAge = (float)rules[i + 1]; |
871 | break; | 871 | break; |
872 | 872 | ||
873 | case (int)PrimitiveRule.PSYS_SRC_TARGET_KEY: | 873 | case (int)PrimitiveRule.PSYS_SRC_TARGET_KEY: |
874 | prules.Target = (LLUUID)rules[i + 1]; | 874 | prules.Target = (LLUUID)rules[i + 1]; |
875 | break; | 875 | break; |
876 | 876 | ||
877 | case (int)PrimitiveRule.PSYS_SRC_OMEGA: | 877 | case (int)PrimitiveRule.PSYS_SRC_OMEGA: |
878 | //cast?? prules.MaxAge = (float)rules[i + 1]; | 878 | //cast?? prules.MaxAge = (float)rules[i + 1]; |
879 | break; | 879 | break; |
880 | 880 | ||
881 | case (int)PrimitiveRule.PSYS_SRC_ANGLE_BEGIN: | 881 | case (int)PrimitiveRule.PSYS_SRC_ANGLE_BEGIN: |
882 | prules.InnerAngle = (float)rules[i + 1]; | 882 | prules.InnerAngle = (float)rules[i + 1]; |
883 | break; | 883 | break; |
884 | 884 | ||
885 | case (int)PrimitiveRule.PSYS_SRC_ANGLE_END: | 885 | case (int)PrimitiveRule.PSYS_SRC_ANGLE_END: |
886 | prules.OuterAngle = (float)rules[i + 1]; | 886 | prules.OuterAngle = (float)rules[i + 1]; |
887 | break; | 887 | break; |
888 | 888 | ||
889 | } | 889 | } |
890 | } | 890 | } |
891 | 891 | ||
892 | m_host.AddNewParticleSystem(prules); | 892 | m_host.AddNewParticleSystem(prules); |
893 | } | 893 | } |
894 | 894 | ||
895 | public void llGroundRepel(double height, int water, double tau) { NotImplemented("llGroundRepel"); } | 895 | public void llGroundRepel(double height, int water, double tau) { NotImplemented("llGroundRepel"); } |
896 | public void llGiveInventoryList() { NotImplemented("llGiveInventoryList"); } | 896 | public void llGiveInventoryList() { NotImplemented("llGiveInventoryList"); } |
897 | public void llSetVehicleType(int type) { NotImplemented("llSetVehicleType"); } | 897 | public void llSetVehicleType(int type) { NotImplemented("llSetVehicleType"); } |