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authorTedd Hansen2007-11-01 15:13:04 +0000
committerTedd Hansen2007-11-01 15:13:04 +0000
commit2aa9440437b7ad51000f033cdaaf8acde5722ddd (patch)
treef74021aff2e15c3e61c8d273b19314d1b79d57bf /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs
parentThank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotat... (diff)
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Goodbye LSO to .Net translator. May your bits live on in our memories.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs')
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diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs
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--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSO/LSL_BaseClass_Builtins.cs
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1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28
29//using System;
30//using System.Collections.Generic;
31//using System.Text;
32
33//namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
34//{
35// public partial class LSL_BaseClass
36// {
37
38
39// public float llSin() {
40// float f = (float)LSLStack.Pop();
41// return LSL_Builtins.llSin(f);
42// }
43// public float llCos() {
44// float f = (float)LSLStack.Pop();
45// return LSL_Builtins.llCos(f);
46// }
47// public float llTan() {
48// float f = (float)LSLStack.Pop();
49// return LSL_Builtins.llTan(f);
50// }
51// public float llAtan2() {
52// float x = (float)LSLStack.Pop();
53// float y = (float)LSLStack.Pop();
54// return LSL_Builtins.llAtan2(x, y);
55// }
56// public float llSqrt() {
57// float f = (float)LSLStack.Pop();
58// return LSL_Builtins.llSqrt(f);
59// }
60// float llPow()
61// {
62// float fexponent = (float)LSLStack.Pop();
63// float fbase = (float)LSLStack.Pop();
64// return LSL_Builtins.llPow(fbase, fexponent);
65// }
66// //UInt32 llAbs(UInt32 i){ return; }
67// //float llFabs(float f){ return; }
68// //float llFrand(float mag){ return; }
69// //UInt32 llFloor(float f){ return; }
70// //UInt32 llCeil(float f){ return; }
71// //UInt32 llRound(float f){ return; }
72// //float llVecMag(LSO_Enums.Vector v){ return; }
73// //LSO_Enums.Vector llVecNorm(LSO_Enums.Vector v){ return; }
74// //float llVecDist(LSO_Enums.Vector a, LSO_Enums.Vector b){ return; }
75// //LSO_Enums.Vector llRot2Euler(LSO_Enums.Rotation r){ return; }
76// //LSO_Enums.Rotation llEuler2Rot(LSO_Enums.Vector v){ return; }
77// //LSO_Enums.Rotation llAxes2Rot(LSO_Enums.Vector fwd, LSO_Enums.Vector left, LSO_Enums.Vector up){ return; }
78// //LSO_Enums.Vector llRot2Fwd(LSO_Enums.Rotation r){ return; }
79// //LSO_Enums.Vector llRot2Left(LSO_Enums.Rotation r){ return; }
80// //LSO_Enums.Vector llRot2Up(LSO_Enums.Rotation r){ return; }
81// //LSO_Enums.Rotation llRotBetween(LSO_Enums.Vector start, LSO_Enums.Vector end){ return; }
82// public void llWhisper()
83// {
84// UInt16 i = (UInt16)LSLStack.Pop();
85// string s = (string)LSLStack.Pop();
86// LSL_Builtins.llWhisper(i, s);
87// }
88// public void llSay()
89// {
90// UInt16 i = (UInt16)LSLStack.Pop();
91// string s = (string)LSLStack.Pop();
92// LSL_Builtins.llSay(i, s);
93// }
94// //void llShout(UInt16 channelID, string text);
95// //UInt32 llListen(UInt16 channelID, string name, LSO_Enums.Key ID, string msg);
96// //void llListenControl(UInt32 number, UInt32 active);
97// //void llListenRemove(UInt32 number);
98// //void llSensor(string name, LSO_Enums.Key id, UInt32 type, float range, float arc);
99// //void llSensorRepeat(string name, LSO_Enums.Key id, UInt32 type, float range, float arc, float rate);
100// //void llSensorRemove();
101// //string llDetectedName(UInt32 number);
102// //LSO_Enums.Key llDetectedKey(UInt32 number);
103// //LSO_Enums.Key llDetectedOwner(UInt32 number);
104// //UInt32 llDetectedType(UInt32 number);
105// //LSO_Enums.Vector llDetectedPos(UInt32 number);
106// //LSO_Enums.Vector llDetectedVel(UInt32 number);
107// //LSO_Enums.Vector llDetectedGrab(UInt32 number);
108// //LSO_Enums.Rotation llDetectedRot(UInt32 number);
109// //UInt32 llDetectedGroup(UInt32 number);
110// //UInt32 llDetectedLinkNumber(UInt32 number);
111// //void llDie();
112// //float llGround(LSO_Enums.Vector offset);
113// //float llCloud(LSO_Enums.Vector offset);
114// //LSO_Enums.Vector llWind(LSO_Enums.Vector offset);
115// //void llSetStatus(UInt32 status, UInt32 value);
116// //UInt32 llGetStatus(UInt32 status);
117// //void llSetScale(LSO_Enums.Vector scale);
118// //LSO_Enums.Vector llGetScale();
119// //void llSetColor();
120// //float llGetAlpha();
121// //void llSetAlpha();
122// //LSO_Enums.Vector llGetColor();
123// //void llSetTexture();
124// //void llScaleTexture();
125// //void llOffsetTexture();
126// //void llRotateTexture();
127// //string llGetTexture();
128// //void llSetPos();
129
130// public void llGetPos() { }
131// public void llGetLocalPos() { }
132// public void llSetRot() { }
133// public void llGetRot() { }
134// public void llGetLocalRot() { }
135// public void llSetForce() { }
136// public void llGetForce() { }
137// public void llTarget() { }
138// public void llTargetRemove() { }
139// public void llRotTarget() { }
140// public void llRotTargetRemove() { }
141// public void llMoveToTarget() { }
142// public void llStopMoveToTarget() { }
143// public void llApplyImpulse() { }
144// public void llApplyRotationalImpulse() { }
145// public void llSetTorque() { }
146// public void llGetTorque() { }
147// public void llSetForceAndTorque() { }
148// public void llGetVel() { }
149// public void llGetAccel() { }
150// public void llGetOmega() { }
151// public void llGetTimeOfDay() { }
152// public void llGetWallclock() { }
153// public void llGetTime() { }
154// public void llResetTime() { }
155// public void llGetAndResetTime() { }
156// public void llSound() { }
157// public void llPlaySound() { }
158// public void llLoopSound() { }
159// public void llLoopSoundMaster() { }
160// public void llLoopSoundSlave() { }
161// public void llPlaySoundSlave() { }
162// public void llTriggerSound() { }
163// public void llStopSound() { }
164// public void llPreloadSound() { }
165// public void llGetSubString() { }
166// public void llDeleteSubString() { }
167// public void llInsertString() { }
168// public void llToUpper() { }
169// public void llToLower() { }
170// public void llGiveMoney() { }
171// public void llMakeExplosion() { }
172// public void llMakeFountain() { }
173// public void llMakeSmoke() { }
174// public void llMakeFire() { }
175// public void llRezObject() { }
176// public void llLookAt() { }
177// public void llStopLookAt() { }
178// public void llSetTimerEvent() { }
179// public void llSleep() { }
180// public void llGetMass() { }
181// public void llCollisionFilter() { }
182// public void llTakeControls() { }
183// public void llReleaseControls() { }
184// public void llAttachToAvatar() { }
185// public void llDetachFromAvatar() { }
186// public void llTakeCamera() { }
187// public void llReleaseCamera() { }
188// public void llGetOwner() { }
189// public void llInstantMessage() { }
190// public void llEmail() { }
191// public void llGetNextEmail() { }
192// public void llGetKey() { }
193// public void llSetBuoyancy() { }
194// public void llSetHoverHeight() { }
195// public void llStopHover() { }
196// public void llMinEventDelay() { }
197// public void llSoundPreload() { }
198// public void llRotLookAt() { }
199// public void llStringLength() { }
200// public void llStartAnimation() { }
201// public void llStopAnimation() { }
202// public void llPointAt() { }
203// public void llStopPointAt() { }
204// public void llTargetOmega() { }
205// public void llGetStartParameter() { }
206// public void llGodLikeRezObject() { }
207// public void llRequestPermissions() { }
208// public void llGetPermissionsKey() { }
209// public void llGetPermissions() { }
210// public void llGetLinkNumber() { }
211// public void llSetLinkColor() { }
212// public void llCreateLink() { }
213// public void llBreakLink() { }
214// public void llBreakAllLinks() { }
215// public void llGetLinkKey() { }
216// public void llGetLinkName() { }
217// public void llGetInventoryNumber() { }
218// public void llGetInventoryName() { }
219// public void llSetScriptState() { }
220// public void llGetEnergy() { }
221// public void llGiveInventory() { }
222// public void llRemoveInventory() { }
223// public void llSetText() { }
224// public void llWater() { }
225// public void llPassTouches() { }
226// public void llRequestAgentData() { }
227// public void llRequestInventoryData() { }
228// public void llSetDamage() { }
229// public void llTeleportAgentHome() { }
230// public void llModifyLand() { }
231// public void llCollisionSound() { }
232// public void llCollisionSprite() { }
233// public void llGetAnimation() { }
234// public void llResetScript() { }
235// public void llMessageLinked() { }
236// public void llPushObject() { }
237// public void llPassCollisions() { }
238// public void llGetScriptName() { }
239// public void llGetNumberOfSides() { }
240// public void llAxisAngle2Rot() { }
241// public void llRot2Axis() { }
242// public void llRot2Angle() { }
243// public void llAcos() { }
244// public void llAsin() { }
245// public void llAngleBetween() { }
246// public void llGetInventoryKey() { }
247// public void llAllowInventoryDrop() { }
248// public void llGetSunDirection() { }
249// public void llGetTextureOffset() { }
250// public void llGetTextureScale() { }
251// public void llGetTextureRot() { }
252// public void llSubStringIndex() { }
253// public void llGetOwnerKey() { }
254// public void llGetCenterOfMass() { }
255// public void llListSort() { }
256// public void llGetListLength() { }
257// public void llList2Integer() { }
258// public void llList2Float() { }
259// public void llList2String() { }
260// public void llList2Key() { }
261// public void llList2Vector() { }
262// public void llList2Rot() { }
263// public void llList2List() { }
264// public void llDeleteSubList() { }
265// public void llGetListEntryType() { }
266// public void llList2CSV() { }
267// public void llCSV2List() { }
268// public void llListRandomize() { }
269// public void llList2ListStrided() { }
270// public void llGetRegionCorner() { }
271// public void llListInsertList() { }
272// public void llListFindList() { }
273// public void llGetObjectName() { }
274// public void llSetObjectName() { }
275// public void llGetDate() { }
276// public void llEdgeOfWorld() { }
277// public void llGetAgentInfo() { }
278// public void llAdjustSoundVolume() { }
279// public void llSetSoundQueueing() { }
280// public void llSetSoundRadius() { }
281// public void llKey2Name() { }
282// public void llSetTextureAnim() { }
283// public void llTriggerSoundLimited() { }
284// public void llEjectFromLand() { }
285// public void llParseString2List() { }
286// public void llOverMyLand() { }
287// public void llGetLandOwnerAt() { }
288// public void llGetNotecardLine() { }
289// public void llGetAgentSize() { }
290// public void llSameGroup() { }
291// public void llUnSit() { }
292// public void llGroundSlope() { }
293// public void llGroundNormal() { }
294// public void llGroundContour() { }
295// public void llGetAttached() { }
296// public void llGetFreeMemory() { }
297// public void llGetRegionName() { }
298// public void llGetRegionTimeDilation() { }
299// public void llGetRegionFPS() { }
300// public void llParticleSystem() { }
301// public void llGroundRepel() { }
302// public void llGiveInventoryList() { }
303// public void llSetVehicleType() { }
304// public void llSetVehicleFloatParam() { }
305// public void llSetVehicleVectorParam() { }
306// public void llSetVehicleRotationParam() { }
307// public void llSetVehicleFlags() { }
308// public void llRemoveVehicleFlags() { }
309// public void llSitTarget() { }
310// public void llAvatarOnSitTarget() { }
311// public void llAddToLandPassList() { }
312// public void llSetTouchText() { }
313// public void llSetSitText() { }
314// public void llSetCameraEyeOffset() { }
315// public void llSetCameraAtOffset() { }
316// public void llDumpList2String() { }
317// public void llScriptDanger() { }
318// public void llDialog() { }
319// public void llVolumeDetect() { }
320// public void llResetOtherScript() { }
321// public void llGetScriptState() { }
322// public void llRemoteLoadScript() { }
323// public void llSetRemoteScriptAccessPin() { }
324// public void llRemoteLoadScriptPin() { }
325// public void llOpenRemoteDataChannel() { }
326// public void llSendRemoteData() { }
327// public void llRemoteDataReply() { }
328// public void llCloseRemoteDataChannel() { }
329// public void llMD5String() { }
330// public void llSetPrimitiveParams() { }
331// public void llStringToBase64() { }
332// public void llBase64ToString() { }
333// public void llXorBase64Strings() { }
334// public void llRemoteDataSetRegion() { }
335// public void llLog10() { }
336// public void llLog() { }
337// public void llGetAnimationList() { }
338// public void llSetParcelMusicURL() { }
339// public void llGetRootPosition() { }
340// public void llGetRootRotation() { }
341// public void llGetObjectDesc() { }
342// public void llSetObjectDesc() { }
343// public void llGetCreator() { }
344// public void llGetTimestamp() { }
345// public void llSetLinkAlpha() { }
346// public void llGetNumberOfPrims() { }
347// public void llGetNumberOfNotecardLines() { }
348// public void llGetBoundingBox() { }
349// public void llGetGeometricCenter() { }
350// public void llGetPrimitiveParams() { }
351// public void llIntegerToBase64() { }
352// public void llBase64ToInteger() { }
353// public void llGetGMTclock() { }
354// public void llGetSimulatorHostname() { }
355// public void llSetLocalRot() { }
356// public void llParseStringKeepNulls() { }
357// public void llRezAtRoot() { }
358// public void llGetObjectPermMask() { }
359// public void llSetObjectPermMask() { }
360// public void llGetInventoryPermMask() { }
361// public void llSetInventoryPermMask() { }
362// public void llGetInventoryCreator() { }
363// public void llOwnerSay() { }
364// public void llRequestSimulatorData() { }
365// public void llForceMouselook() { }
366// public void llGetObjectMass() { }
367// public void llListReplaceList() { }
368// public void llLoadURL() { }
369// public void llParcelMediaCommandList() { }
370// public void llParcelMediaQuery() { }
371// public void llModPow() { }
372// public void llGetInventoryType() { }
373// public void llSetPayPrice() { }
374// public void llGetCameraPos() { }
375// public void llGetCameraRot() { }
376// public void llSetPrimURL() { }
377// public void llRefreshPrimURL() { }
378// public void llEscapeURL() { }
379// public void llUnescapeURL() { }
380// public void llMapDestination() { }
381// public void llAddToLandBanList() { }
382// public void llRemoveFromLandPassList() { }
383// public void llRemoveFromLandBanList() { }
384// public void llSetCameraParams() { }
385// public void llClearCameraParams() { }
386// public void llListStatistics() { }
387// public void llGetUnixTime() { }
388// public void llGetParcelFlags() { }
389// public void llGetRegionFlags() { }
390// public void llXorBase64StringsCorrect() { }
391// public void llHTTPRequest() { }
392// public void llResetLandBanList() { }
393// public void llResetLandPassList() { }
394// public void llGetParcelPrimCount() { }
395// public void llGetParcelPrimOwners() { }
396// public void llGetObjectPrimCount() { }
397// public void llGetParcelMaxPrims() { }
398// public void llGetParcelDetails() { }
399
400// }
401//}