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authorTedd Hansen2007-08-18 23:24:38 +0000
committerTedd Hansen2007-08-18 23:24:38 +0000
commit37446b0392ba423894952f81aa0f938d2bd2de22 (patch)
tree674be11acb7037c8d98fb6de34bd12e547a6c175 /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL
parentstarting to add bits and pieces to physics prims that we will eventually need... (diff)
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Moved in-AppDomain event execution from Script to OpenSim.Region.ScriptEngine.Executor. Script no longer responsible for handling event calls to itself (and we can create reference cache in Executor).
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs38
1 files changed, 10 insertions, 28 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
index 7334e6f..bfb8913 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
@@ -9,8 +9,17 @@ using System.Reflection;
9 9
10namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL 10namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
11{ 11{
12 public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface 12 public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript
13 { 13 {
14 private Executor m_Exec;
15 public Executor Exec {
16 get
17 {
18 if (m_Exec == null)
19 m_Exec = new Executor(this);
20 return m_Exec;
21 }
22 }
14 23
15 public LSL_BuiltIn_Commands_Interface m_LSL_Functions; 24 public LSL_BuiltIn_Commands_Interface m_LSL_Functions;
16 25
@@ -48,33 +57,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
48 return; 57 return;
49 } 58 }
50 59
51 public void ExecuteEvent(string FunctionName, object[] args)
52 {
53 //foreach (MemberInfo mi in this.GetType().GetMembers())
54 //{
55 //if (mi.ToString().ToLower().Contains("default"))
56 //{
57 // Console.WriteLine("Member found: " + mi.ToString());
58 //}
59 //}
60
61 Type type = this.GetType();
62
63 Console.WriteLine("ScriptEngine Invoke: \"" + this.State() + "_event_" + FunctionName + "\"");
64
65 try
66 {
67 type.InvokeMember(this.State() + "_event_" + FunctionName, BindingFlags.InvokeMethod, null, this, args);
68 }
69 catch (Exception e)
70 {
71 // TODO: Send to correct place
72 Console.WriteLine("ScriptEngine Exception attempting to executing script function: " + e.ToString());
73 }
74
75
76 }
77
78 60
79 61
80 // 62 //