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authorCharles Krinke2008-02-10 16:03:58 +0000
committerCharles Krinke2008-02-10 16:03:58 +0000
commitcf284efcda246b8b615bd0eb4e799fe13a29a94b (patch)
treecae5c9c917dab29170dc19ee5d7784df05db7828 /OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
parent* Refactored permissions handling to extract info out of permisisons block in... (diff)
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Thank you very much, Hashbox for :
Add scene-debug command to Enable/Disable scripting, collision, and physics from console.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index d44b141..5c8b4b5 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -126,12 +126,12 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
126 string strlan = strl.Trim(" \t".ToCharArray()).ToLower(); 126 string strlan = strl.Trim(" \t".ToCharArray()).ToLower();
127 if (!LanguageMapping.ContainsKey(strlan)) 127 if (!LanguageMapping.ContainsKey(strlan))
128 { 128 {
129 m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Config error. Compiler is unable to recongnize language type \"" + strlan + "\" specified in \"AllowedCompilers\"."); 129 m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Config error. Compiler is unable to recognize language type \"" + strlan + "\" specified in \"AllowedCompilers\".");
130 } 130 }
131 else 131 else
132 { 132 {
133#if DEBUG 133#if DEBUG
134 m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Config OK. Compiler recongnized language type \"" + strlan + "\" specified in \"AllowedCompilers\"."); 134 m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Config OK. Compiler recognized language type \"" + strlan + "\" specified in \"AllowedCompilers\".");
135#endif 135#endif
136 } 136 }
137 AllowedCompilers.Add(strlan, true); 137 AllowedCompilers.Add(strlan, true);
@@ -420,4 +420,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
420 return OutFile; 420 return OutFile;
421 } 421 }
422 } 422 }
423} \ No newline at end of file 423}