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authorMW2008-02-27 21:11:01 +0000
committerMW2008-02-27 21:11:01 +0000
commite978d00914a25c12cc03efd597125e2948526681 (patch)
treeaec69b83655fa054c364443a9163b95163f41cb3 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs
parent* Turned Friends Module into a shared module (to comply with Scene.AddXmlRPCH... (diff)
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After seeing sdague do his happy dance over trunk working "the best he has ever seen". I'm not sure I should be doing this commit, but oh well.
So anyway, it moves the Asset downloading (packet sending) to a module (AssetDownloadModule). So now at last, AssetCache should be just dealing with fetching assets from the asset server and caching them.
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