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authorTedd Hansen2008-02-01 22:18:55 +0000
committerTedd Hansen2008-02-01 22:18:55 +0000
commita6726b0c9de4ef875348f9dcbf21a9c93bde8a09 (patch)
treebcf0fbbe7306172e2933f59799813f84ed5a621f /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/Common.cs
parentThank you, Kinoc for the ChatModule.cs updates. (diff)
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SCRIPT SUPPORT IS STILL BROKEN.
Bugfix: Scripts exceeding max and set to be killed were not killed, only removed. Added ability to re-read configuration while OpenSim is running All regions now sharing one MaintenanceThread New MaintenanceThread: - checks for script execution timeout - re-reads config - starts/stops threads if thread active count becomes too high/low compared to config Speed increase on event execution: - Reuse of try{}catch{} blocks - Time calculation on event execution
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