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authorTedd Hansen2008-02-22 12:50:24 +0000
committerTedd Hansen2008-02-22 12:50:24 +0000
commita040008cb956f4e99bc87a006b51925966443d63 (patch)
treeaa3a5b1cc2249993c5ae73b1a27787dda103e306 /OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/Common.cs
parent* Relative large ClientView refactoring of packet Events into .Net recommende... (diff)
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From this commit and a few hours into the future ScriptEngine will be unstable:
* Speeding up ScriptEngine shutdown * Sharing threads so that minimum total thread count for any amount of regions will be 2. (1 maintenance, 1 script execution) You can choose more script exec threads if you want of course. In this commit: Sharing maintenance thread between all regions.
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