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* Added specialization of DatabaseMapper, DataReader and ObjectFieldMapper to support LLVector3, LLQuaternion and LLUUID
* Added PrimitiveBaseShapeTableMapper to show how it's done
NOTE: Nothing actually works yet - this code should be considered more of educational value until it's all wired together
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AppDomainManager.cs')
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