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authorSean Dague2008-09-12 15:04:13 +0000
committerSean Dague2008-09-12 15:04:13 +0000
commit1b333a0f58d345d37222eb1af821e6ebd457378c (patch)
treea3f6af065f3b92a2282d7ddb320349237c7dec2a /OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs
parentMantis#2165. Thank you kindly, CMickeyB for a patch that: (diff)
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From: Rob Smart <SMARTROB@uk.ibm.com>
Implement an osParseJSON method useful for handling simple JSON returns from http requests. This will only work in C# at this point.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs
index bbc6d2d..7daef7d 100644
--- a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs
+++ b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs
@@ -63,6 +63,8 @@ namespace OpenSim.Region.ScriptEngine.Common
63 void osSetStateEvents(int events); 63 void osSetStateEvents(int events);
64 64
65 void osOpenRemoteDataChannel(string channel); 65 void osOpenRemoteDataChannel(string channel);
66
67 System.Collections.Hashtable osParseJSON(string JSON);
66 68
67 string osGetScriptEngineName(); 69 string osGetScriptEngineName();
68 void osSetParcelMediaTime(double time); 70 void osSetParcelMediaTime(double time);