From 1b333a0f58d345d37222eb1af821e6ebd457378c Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Fri, 12 Sep 2008 15:04:13 +0000 Subject: From: Rob Smart Implement an osParseJSON method useful for handling simple JSON returns from http requests. This will only work in C# at this point. --- OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs') diff --git a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs index bbc6d2d..7daef7d 100644 --- a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs +++ b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands_Interface.cs @@ -63,6 +63,8 @@ namespace OpenSim.Region.ScriptEngine.Common void osSetStateEvents(int events); void osOpenRemoteDataChannel(string channel); + + System.Collections.Hashtable osParseJSON(string JSON); string osGetScriptEngineName(); void osSetParcelMediaTime(double time); -- cgit v1.1