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authorJeff Ames2008-05-16 01:22:11 +0000
committerJeff Ames2008-05-16 01:22:11 +0000
commit65c5efe43b68700bad94076d4cd421160203c5de (patch)
tree589b56649ed02f4942671fd6e51c6dc43f682e0d /OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
parentThank you very much, mjm for : (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_Types.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_Types.cs22
1 files changed, 11 insertions, 11 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
index e031c01..c8c51f8 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
@@ -493,7 +493,7 @@ namespace OpenSim.Region.ScriptEngine.Common
493 493
494 // now, this makes the math easier 494 // now, this makes the math easier
495 int remove=end+1-start; 495 int remove=end+1-start;
496 496
497 ret=new Object[m_data.Length-remove]; 497 ret=new Object[m_data.Length-remove];
498 if (ret.Length == 0) 498 if (ret.Length == 0)
499 return new list(ret); 499 return new list(ret);
@@ -519,7 +519,7 @@ namespace OpenSim.Region.ScriptEngine.Common
519 // NOTE that either index may still be negative after 519 // NOTE that either index may still be negative after
520 // adding the length, so we must take additional 520 // adding the length, so we must take additional
521 // measures to protect against this. Note also that 521 // measures to protect against this. Note also that
522 // after normalisation the negative indices are no 522 // after normalisation the negative indices are no
523 // longer relative to the end of the list. 523 // longer relative to the end of the list.
524 524
525 if (start < 0) 525 if (start < 0)
@@ -533,7 +533,7 @@ namespace OpenSim.Region.ScriptEngine.Common
533 } 533 }
534 534
535 // The conventional case is start <= end 535 // The conventional case is start <= end
536 // NOTE that the case of an empty list is 536 // NOTE that the case of an empty list is
537 // dealt with by the initial test. Start 537 // dealt with by the initial test. Start
538 // less than end is taken to be the most 538 // less than end is taken to be the most
539 // common case. 539 // common case.
@@ -553,7 +553,7 @@ namespace OpenSim.Region.ScriptEngine.Common
553 { 553 {
554 end = m_data.Length - 1; 554 end = m_data.Length - 1;
555 } 555 }
556 556
557 // Sublist still starts before the beginning of the list 557 // Sublist still starts before the beginning of the list
558 if (start < 0) 558 if (start < 0)
559 { 559 {
@@ -561,7 +561,7 @@ namespace OpenSim.Region.ScriptEngine.Common
561 } 561 }
562 562
563 ret = new object[end - start + 1]; 563 ret = new object[end - start + 1];
564 564
565 Array.Copy(m_data, start, ret, 0, end - start + 1); 565 Array.Copy(m_data, start, ret, 0, end - start + 1);
566 566
567 return new list(ret); 567 return new list(ret);
@@ -580,7 +580,7 @@ namespace OpenSim.Region.ScriptEngine.Common
580 { 580 {
581 result = new list(); 581 result = new list();
582 // If start is still negative, then the whole of 582 // If start is still negative, then the whole of
583 // the existing list is returned. This case is 583 // the existing list is returned. This case is
584 // only admitted if end is also still negative. 584 // only admitted if end is also still negative.
585 if (start < 0) 585 if (start < 0)
586 { 586 {
@@ -593,7 +593,7 @@ namespace OpenSim.Region.ScriptEngine.Common
593 result = GetSublist(0,end); 593 result = GetSublist(0,end);
594 } 594 }
595 595
596 // If start is outside of list, then just return 596 // If start is outside of list, then just return
597 // the prefix, whatever it is. 597 // the prefix, whatever it is.
598 if (start >= m_data.Length) 598 if (start >= m_data.Length)
599 { 599 {
@@ -896,7 +896,7 @@ namespace OpenSim.Region.ScriptEngine.Common
896 } 896 }
897 } 897 }
898 898
899 #endregion 899 #endregion
900 900
901 public string ToPrettyString() 901 public string ToPrettyString()
902 { 902 {
@@ -962,7 +962,7 @@ namespace OpenSim.Region.ScriptEngine.Common
962 } 962 }
963 963
964 // 964 //
965 // BELOW IS WORK IN PROGRESS... IT WILL CHANGE, SO DON'T USE YET! :) 965 // BELOW IS WORK IN PROGRESS... IT WILL CHANGE, SO DON'T USE YET! :)
966 // 966 //
967 967
968 public struct StringTest 968 public struct StringTest
@@ -1103,7 +1103,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1103 } 1103 }
1104 } 1104 }
1105 1105
1106 1106
1107 1107
1108 static public implicit operator String(LSLString s) 1108 static public implicit operator String(LSLString s)
1109 { 1109 {
@@ -1267,7 +1267,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1267 i.value++; 1267 i.value++;
1268 return i; 1268 return i;
1269 } 1269 }
1270 1270
1271 1271
1272 public static LSLInteger operator --(LSLInteger i) 1272 public static LSLInteger operator --(LSLInteger i)
1273 { 1273 {