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authorTeravus Ovares2008-03-10 05:56:58 +0000
committerTeravus Ovares2008-03-10 05:56:58 +0000
commitd0123a796b0066a50914c6fae5d86550dcf58636 (patch)
tree5e7a5091afffc219c96c7649c4b2535215faf8e5 /OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
parent* Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim. (diff)
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ODEPlugin
* Added osSetPrimFloatOnWater(BOOL) to make Physical prim float at the water level. * osSetPrimFloatOnWater(TRUE); or osSetPrimFloatOnWater(FALSE); * By default, prim do not float at the water level. * More work is needed on the floating, but it's a start.
Diffstat (limited to 'OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs')
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
index d60d70e..381ca62 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands_Interface.cs
@@ -648,6 +648,7 @@ namespace OpenSim.Region.ScriptEngine.Common
648 void osRegionNotice(string msg); 648 void osRegionNotice(string msg);
649 bool osConsoleCommand(string Command); 649 bool osConsoleCommand(string Command);
650 void osSetParcelMediaURL(string url); 650 void osSetParcelMediaURL(string url);
651 void osSetPrimFloatOnWater(int floatYN);
651 652
652 } 653 }
653} 654}