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authorMelanie2010-03-18 18:57:29 +0000
committerMelanie2010-03-18 18:58:56 +0000
commit69b5ddceda1fd418712fb7ada0443555dc82b231 (patch)
treeaae1e8a71e8b372de5da4b7920ea22e4f9496728 /OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs
parentChange GodLevel to UserLevel so gods can teleport freely without having (diff)
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Unify a previous refactor of object return with the older solution. We
really don't need two methods doing the same thing, but differently.
Diffstat (limited to 'OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs')
-rw-r--r--OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs11
1 files changed, 3 insertions, 8 deletions
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs
index 4d1af57..393322d 100644
--- a/OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs
+++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerPermissionModule.cs
@@ -135,9 +135,9 @@ namespace OpenSim.Region.RegionCombinerModule
135 return m_rootScene.Permissions.CanObjectEntry(objectid, enteringregion, newpoint); 135 return m_rootScene.Permissions.CanObjectEntry(objectid, enteringregion, newpoint);
136 } 136 }
137 137
138 public bool CanReturnObject(UUID objectid, UUID returnerid, Scene scene) 138 public bool CanReturnObjects(ILandObject land, UUID user, List<SceneObjectGroup> objects, Scene scene)
139 { 139 {
140 return m_rootScene.Permissions.CanReturnObject(objectid, returnerid); 140 return m_rootScene.Permissions.CanReturnObjects(land, user, objects);
141 } 141 }
142 142
143 public bool CanRezObject(int objectcount, UUID owner, Vector3 objectposition, Scene scene) 143 public bool CanRezObject(int objectcount, UUID owner, Vector3 objectposition, Scene scene)
@@ -265,11 +265,6 @@ namespace OpenSim.Region.RegionCombinerModule
265 return m_rootScene.Permissions.CanTeleport(userid); 265 return m_rootScene.Permissions.CanTeleport(userid);
266 } 266 }
267 267
268 public bool CanUseObjectReturn(ILandObject landdata, uint type, IClientAPI client, List<SceneObjectGroup> retlist, Scene scene)
269 {
270 return m_rootScene.Permissions.CanUseObjectReturn(landdata, type, client, retlist);
271 }
272
273 #endregion 268 #endregion
274 } 269 }
275} \ No newline at end of file 270}