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Fixes some problems with objects that attempt to cross a region boundary
into a region that does not exist. This is particularly problematic for
physical objects where the velocity continues to move them out of the
region causing an infinite number of failed region crossings. The patch
forces an object that fails a crossing to be non-physical and moves it
back into the starting region.
Diffstat (limited to 'OpenSim/Region/RegionCombinerModule/RegionCombinerIndividualEventForwarder.cs')
0 files changed, 0 insertions, 0 deletions