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author | UbitUmarov | 2016-08-06 05:21:15 +0100 |
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committer | UbitUmarov | 2016-08-06 05:21:15 +0100 |
commit | f7419ad52d5e318f90862b28eb7546712e25d96d (patch) | |
tree | 099eb234fed108c8bf93f9487d55b9a6fe71e5c7 /OpenSim/Region/PhysicsModules | |
parent | ubOde a few changes to collisions reporting (diff) | |
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ubOde revert making vehicle hover height disable hover. This at least breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments
Diffstat (limited to 'OpenSim/Region/PhysicsModules')
-rw-r--r-- | OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs index be7cfea..d8a2272 100644 --- a/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs +++ b/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs | |||
@@ -828,7 +828,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde | |||
828 | } | 828 | } |
829 | 829 | ||
830 | // hover | 830 | // hover |
831 | if (m_VhoverTimescale < 300 && m_VhoverHeight >0 && rootPrim.prim_geom != IntPtr.Zero) | 831 | if (m_VhoverTimescale < 300 && rootPrim.prim_geom != IntPtr.Zero) |
832 | { | 832 | { |
833 | // d.Vector3 pos = d.BodyGetPosition(Body); | 833 | // d.Vector3 pos = d.BodyGetPosition(Body); |
834 | d.Vector3 pos = d.GeomGetPosition(rootPrim.prim_geom); | 834 | d.Vector3 pos = d.GeomGetPosition(rootPrim.prim_geom); |