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authorUbitUmarov2016-08-06 05:21:15 +0100
committerUbitUmarov2016-08-06 05:21:15 +0100
commitf7419ad52d5e318f90862b28eb7546712e25d96d (patch)
tree099eb234fed108c8bf93f9487d55b9a6fe71e5c7 /OpenSim/Region/PhysicsModules
parent ubOde a few changes to collisions reporting (diff)
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ubOde revert making vehicle hover height disable hover. This at least breaks current scripts. wikis say it should, but makes no sense with vehicle type parameters defaults. Hover it again only disabled with timescale >300; handle llSameGroup on attachments
Diffstat (limited to 'OpenSim/Region/PhysicsModules')
-rw-r--r--OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs
index be7cfea..d8a2272 100644
--- a/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs
+++ b/OpenSim/Region/PhysicsModules/ubOde/ODEDynamics.cs
@@ -828,7 +828,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
828 } 828 }
829 829
830 // hover 830 // hover
831 if (m_VhoverTimescale < 300 && m_VhoverHeight >0 && rootPrim.prim_geom != IntPtr.Zero) 831 if (m_VhoverTimescale < 300 && rootPrim.prim_geom != IntPtr.Zero)
832 { 832 {
833 // d.Vector3 pos = d.BodyGetPosition(Body); 833 // d.Vector3 pos = d.BodyGetPosition(Body);
834 d.Vector3 pos = d.GeomGetPosition(rootPrim.prim_geom); 834 d.Vector3 pos = d.GeomGetPosition(rootPrim.prim_geom);