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authorUbitUmarov2017-04-15 02:48:58 +0100
committerUbitUmarov2017-04-15 02:48:58 +0100
commit156ef0bbe37ae97c2ec75ddbb2662edc2156dbda (patch)
treeae3223cff6e86fefd34790c03b683449677100a4 /OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
parentstill issues with volume detectors and sleeping bodies (diff)
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still issues with volume detectors and sleeping bodies
Diffstat (limited to 'OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs')
-rw-r--r--OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
index 883038f..a4c3f92 100644
--- a/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
+++ b/OpenSim/Region/PhysicsModules/ubOde/ODEScene.cs
@@ -1172,6 +1172,8 @@ namespace OpenSim.Region.PhysicsModule.ubOde
1172 { 1172 {
1173 aprim.CollisionScore = 0; 1173 aprim.CollisionScore = 0;
1174 aprim.IsColliding = false; 1174 aprim.IsColliding = false;
1175 if(!aprim.m_outbounds && d.BodyIsEnabled(aprim.Body))
1176 aprim.clearSleeperCollisions();
1175 } 1177 }
1176 } 1178 }
1177 lock (_activegroups) 1179 lock (_activegroups)