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authorRobert Adams2015-09-08 04:54:16 -0700
committerRobert Adams2015-09-08 04:54:16 -0700
commite5367d822be9b05e74c859afe2d2956a3e95aa33 (patch)
treee904050a30715df587aa527d7f313755177726a7 /OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs
parentadd lost admin_reset_land method (diff)
parentDeleted access control spec from [LoginService] section of standalone config.... (diff)
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Merge of ubitworkvarnew with opensim/master as of 20150905.
This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1
Diffstat (limited to 'OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs')
-rw-r--r--OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs117
1 files changed, 117 insertions, 0 deletions
diff --git a/OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs b/OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs
new file mode 100644
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+++ b/OpenSim/Region/PhysicsModules/SharedBase/NullPhysicsScene.cs
@@ -0,0 +1,117 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System.Collections.Generic;
29using System.Reflection;
30using log4net;
31using Nini.Config;
32using OpenSim.Framework;
33using OpenMetaverse;
34
35namespace OpenSim.Region.PhysicsModules.SharedBase
36{
37 class NullPhysicsScene : PhysicsScene
38 {
39 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
40
41 private static int m_workIndicator;
42
43 public override PhysicsActor AddAvatar(
44 string avName, Vector3 position, Vector3 velocity, Vector3 size, bool isFlying)
45 {
46 m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddAvatar({0})", position);
47 return PhysicsActor.Null;
48 }
49
50 public override void RemoveAvatar(PhysicsActor actor)
51 {
52 }
53
54 public override void RemovePrim(PhysicsActor prim)
55 {
56 }
57 public override void SetWaterLevel(float baseheight)
58 {
59
60 }
61
62/*
63 public override PhysicsActor AddPrim(Vector3 position, Vector3 size, Quaternion rotation)
64 {
65 m_log.InfoFormat("NullPhysicsScene : AddPrim({0},{1})", position, size);
66 return PhysicsActor.Null;
67 }
68*/
69
70 public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, Vector3 position,
71 Vector3 size, Quaternion rotation, bool isPhysical, uint localid)
72 {
73 m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : AddPrim({0},{1})", position, size);
74 return PhysicsActor.Null;
75 }
76
77 public override void AddPhysicsActorTaint(PhysicsActor prim)
78 {
79 }
80
81 public override float Simulate(float timeStep)
82 {
83 m_workIndicator = (m_workIndicator + 1) % 10;
84
85 return 0f;
86 }
87
88 public override void GetResults()
89 {
90 m_log.Info("[PHYSICS]: NullPhysicsScene : GetResults()");
91 }
92
93 public override void SetTerrain(float[] heightMap)
94 {
95 m_log.InfoFormat("[PHYSICS]: NullPhysicsScene : SetTerrain({0} items)", heightMap.Length);
96 }
97
98 public override void DeleteTerrain()
99 {
100 }
101
102 public override bool IsThreaded
103 {
104 get { return false; }
105 }
106
107 public override void Dispose()
108 {
109 }
110
111 public override Dictionary<uint,float> GetTopColliders()
112 {
113 Dictionary<uint, float> returncolliders = new Dictionary<uint, float>();
114 return returncolliders;
115 }
116 }
117} \ No newline at end of file