aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics
diff options
context:
space:
mode:
authorMelanie2010-12-12 01:20:46 +0000
committerMelanie2010-12-12 01:20:46 +0000
commit8aa63093b118f257eff87c003e668249c34f5162 (patch)
treea5ea5448482d899729c29079ed0dab8394bb9be4 /OpenSim/Region/Physics
parentFix border fence for physicals. Fix llRotLookAt() for Vehicles. (diff)
parentRevert "Another stab at mantis #5256" (diff)
downloadopensim-SC_OLD-8aa63093b118f257eff87c003e668249c34f5162.zip
opensim-SC_OLD-8aa63093b118f257eff87c003e668249c34f5162.tar.gz
opensim-SC_OLD-8aa63093b118f257eff87c003e668249c34f5162.tar.bz2
opensim-SC_OLD-8aa63093b118f257eff87c003e668249c34f5162.tar.xz
Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r--OpenSim/Region/Physics/Meshing/Meshmerizer.cs2
-rw-r--r--OpenSim/Region/Physics/Meshing/SculptMesh.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
index 3386e72..211a0a7 100644
--- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
+++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs
@@ -311,7 +311,7 @@ namespace OpenSim.Region.Physics.Meshing
311 OSD decodedMeshOsd = new OSD(); 311 OSD decodedMeshOsd = new OSD();
312 byte[] meshBytes = new byte[physSize]; 312 byte[] meshBytes = new byte[physSize];
313 System.Buffer.BlockCopy(primShape.SculptData, physOffset, meshBytes, 0, physSize); 313 System.Buffer.BlockCopy(primShape.SculptData, physOffset, meshBytes, 0, physSize);
314 byte[] decompressed = new byte[physSize * 5]; 314// byte[] decompressed = new byte[physSize * 5];
315 try 315 try
316 { 316 {
317 using (MemoryStream inMs = new MemoryStream(meshBytes)) 317 using (MemoryStream inMs = new MemoryStream(meshBytes))
diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs
index e58eb89..4a7f3ad 100644
--- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs
+++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs
@@ -375,7 +375,7 @@ namespace PrimMesher
375 375
376 int coordsDown = rows.Count; 376 int coordsDown = rows.Count;
377 int coordsAcross = rows[0].Count; 377 int coordsAcross = rows[0].Count;
378 int lastColumn = coordsAcross - 1; 378// int lastColumn = coordsAcross - 1;
379 379
380 float widthUnit = 1.0f / (coordsAcross - 1); 380 float widthUnit = 1.0f / (coordsAcross - 1);
381 float heightUnit = 1.0f / (coordsDown - 1); 381 float heightUnit = 1.0f / (coordsDown - 1);