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author | Melanie | 2010-12-25 00:04:46 +0000 |
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committer | Melanie | 2010-12-25 00:04:46 +0000 |
commit | 75010e5e1cbe73b362084d0731925ee5c54c9d25 (patch) | |
tree | 8dc01825df93ab781b532d7651948e80c2508c1a /OpenSim/Region/Physics | |
parent | Update child prim group positions in moving vehicles (diff) | |
parent | This fixes mantis #5198 and related. Physics is not my expertise, so I'm not ... (diff) | |
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 2a66060..0e7dd81 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1127,6 +1127,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1127 | _position.Y = vec.Y; | 1127 | _position.Y = vec.Y; |
1128 | _position.Z = vec.Z; | 1128 | _position.Z = vec.Z; |
1129 | 1129 | ||
1130 | // I think we need to update the taintPosition too -- Diva 12/24/10 | ||
1131 | m_taintPosition.X = vec.X; | ||
1132 | m_taintPosition.Y = vec.Y; | ||
1133 | m_taintPosition.Z = vec.Z; | ||
1134 | |||
1130 | // Did we move last? = zeroflag | 1135 | // Did we move last? = zeroflag |
1131 | // This helps keep us from sliding all over | 1136 | // This helps keep us from sliding all over |
1132 | 1137 | ||