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author | Melanie | 2009-12-05 19:53:54 +0000 |
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committer | Melanie | 2009-12-05 19:53:54 +0000 |
commit | 43a6fa1d01707fda74b8ba7c2d9fb95210463b6a (patch) | |
tree | 77c5897901544e82467b1cdfafdc63644ee821ef /OpenSim/Region/Physics | |
parent | Merge branch 'master' into careminster (diff) | |
parent | * Fix line endings in BaseHttpServer.cs (diff) | |
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/Physics')
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 2 |
3 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 905d3ba..b99baa2 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -1243,7 +1243,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1243 | { | 1243 | { |
1244 | if (m_eventsubscription > m_requestedUpdateFrequency) | 1244 | if (m_eventsubscription > m_requestedUpdateFrequency) |
1245 | { | 1245 | { |
1246 | base.SendCollisionUpdate(CollisionEventsThisFrame); | 1246 | if (CollisionEventsThisFrame != null) |
1247 | { | ||
1248 | base.SendCollisionUpdate(CollisionEventsThisFrame); | ||
1249 | } | ||
1247 | CollisionEventsThisFrame = new CollisionEventUpdate(); | 1250 | CollisionEventsThisFrame = new CollisionEventUpdate(); |
1248 | m_eventsubscription = 0; | 1251 | m_eventsubscription = 0; |
1249 | } | 1252 | } |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 8459dab..c27c420 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -743,6 +743,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
743 | break; | 743 | break; |
744 | } | 744 | } |
745 | } | 745 | } |
746 | if (returnMass > _parent_scene.maximumMassObject) | ||
747 | returnMass = _parent_scene.maximumMassObject; | ||
746 | return returnMass; | 748 | return returnMass; |
747 | }// end CalculateMass | 749 | }// end CalculateMass |
748 | 750 | ||
@@ -753,6 +755,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
753 | if (Body != (IntPtr) 0) | 755 | if (Body != (IntPtr) 0) |
754 | { | 756 | { |
755 | float newmass = CalculateMass(); | 757 | float newmass = CalculateMass(); |
758 | |||
756 | //m_log.Info("[PHYSICS]: New Mass: " + newmass.ToString()); | 759 | //m_log.Info("[PHYSICS]: New Mass: " + newmass.ToString()); |
757 | 760 | ||
758 | d.MassSetBoxTotal(out pMass, newmass, _size.X, _size.Y, _size.Z); | 761 | d.MassSetBoxTotal(out pMass, newmass, _size.X, _size.Y, _size.Z); |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index a0aba2a..0384d6e 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -207,6 +207,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
207 | private float avMovementDivisorWalk = 1.3f; | 207 | private float avMovementDivisorWalk = 1.3f; |
208 | private float avMovementDivisorRun = 0.8f; | 208 | private float avMovementDivisorRun = 0.8f; |
209 | private float minimumGroundFlightOffset = 3f; | 209 | private float minimumGroundFlightOffset = 3f; |
210 | public float maximumMassObject = 10000.01f; | ||
210 | 211 | ||
211 | public bool meshSculptedPrim = true; | 212 | public bool meshSculptedPrim = true; |
212 | public bool forceSimplePrimMeshing = false; | 213 | public bool forceSimplePrimMeshing = false; |
@@ -480,6 +481,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
480 | 481 | ||
481 | m_NINJA_physics_joints_enabled = physicsconfig.GetBoolean("use_NINJA_physics_joints", false); | 482 | m_NINJA_physics_joints_enabled = physicsconfig.GetBoolean("use_NINJA_physics_joints", false); |
482 | minimumGroundFlightOffset = physicsconfig.GetFloat("minimum_ground_flight_offset", 3f); | 483 | minimumGroundFlightOffset = physicsconfig.GetFloat("minimum_ground_flight_offset", 3f); |
484 | maximumMassObject = physicsconfig.GetFloat("maximum_mass_object", 10000.01f); | ||
483 | } | 485 | } |
484 | } | 486 | } |
485 | 487 | ||