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authorUbitUmarov2012-10-28 11:55:11 +0000
committerUbitUmarov2012-10-28 11:55:11 +0000
commit8bb29054165b1fa3284b200ca6682eb1c81e977f (patch)
tree9c97db916b3a724954466d8a6ae3bd166d47f58e /OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
parent more debug (diff)
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test limit ode exec time by time not number of loops done
Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs')
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs21
1 files changed, 13 insertions, 8 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
index cce8946..5e01ff1 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
@@ -1714,9 +1714,8 @@ namespace OpenSim.Region.Physics.OdePlugin
1714 else 1714 else
1715 curphysiteractions = m_physicsiterations; 1715 curphysiteractions = m_physicsiterations;
1716 1716
1717 int nodeframes = 0;
1718
1719// checkThread(); 1717// checkThread();
1718 int nodeframes = 0;
1720 1719
1721 lock (SimulationLock) 1720 lock (SimulationLock)
1722 lock(OdeLock) 1721 lock(OdeLock)
@@ -1733,7 +1732,11 @@ namespace OpenSim.Region.Physics.OdePlugin
1733 1732
1734 d.WorldSetQuickStepNumIterations(world, curphysiteractions); 1733 d.WorldSetQuickStepNumIterations(world, curphysiteractions);
1735 1734
1736 while (step_time > HalfOdeStep && nodeframes < 10) //limit number of steps so we don't say here for ever 1735 int loopstartMS = Util.EnvironmentTickCount();
1736 int looptimeMS = 0;
1737
1738
1739 while (step_time > HalfOdeStep)
1737 { 1740 {
1738 try 1741 try
1739 { 1742 {
@@ -1742,9 +1745,8 @@ namespace OpenSim.Region.Physics.OdePlugin
1742 1745
1743 if (ChangesQueue.Count > 0) 1746 if (ChangesQueue.Count > 0)
1744 { 1747 {
1745 int ttmpstart = Util.EnvironmentTickCount(); 1748 int changestartMS = Util.EnvironmentTickCount();
1746 int ttmp; 1749 int ttmp;
1747
1748 while (ChangesQueue.Dequeue(out item)) 1750 while (ChangesQueue.Dequeue(out item))
1749 { 1751 {
1750 if (item.actor != null) 1752 if (item.actor != null)
@@ -1762,7 +1764,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1762 item.actor.Name, item.what.ToString()); 1764 item.actor.Name, item.what.ToString());
1763 } 1765 }
1764 } 1766 }
1765 ttmp = Util.EnvironmentTickCountSubtract(ttmpstart); 1767 ttmp = Util.EnvironmentTickCountSubtract(changestartMS);
1766 if (ttmp > 20) 1768 if (ttmp > 20)
1767 break; 1769 break;
1768 } 1770 }
@@ -1873,9 +1875,12 @@ namespace OpenSim.Region.Physics.OdePlugin
1873// ode.dunlock(world); 1875// ode.dunlock(world);
1874 } 1876 }
1875 1877
1876
1877 step_time -= ODE_STEPSIZE; 1878 step_time -= ODE_STEPSIZE;
1878 nodeframes++; 1879 nodeframes++;
1880
1881 looptimeMS = Util.EnvironmentTickCountSubtract(loopstartMS);
1882 if (looptimeMS > 100)
1883 break;
1879 } 1884 }
1880 1885
1881 lock (_badCharacter) 1886 lock (_badCharacter)
@@ -1963,7 +1968,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1963 1968
1964 // think time dilation as to do with dinamic step size that we dont' have 1969 // think time dilation as to do with dinamic step size that we dont' have
1965 // even so tell something to world 1970 // even so tell something to world
1966 if (nodeframes < 10) // we did the requested loops 1971 if (looptimeMS < 100) // we did the requested loops
1967 m_timeDilation = 1.0f; 1972 m_timeDilation = 1.0f;
1968 else if (step_time > 0) 1973 else if (step_time > 0)
1969 { 1974 {