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authorUbitUmarov2012-10-04 04:55:53 +0100
committerUbitUmarov2012-10-04 04:55:53 +0100
commit51e1830f86cd0253879f4f60470a3b5fa2b3db7c (patch)
tree834792c6c8315694219f03590037e9f70dd3e1e4 /OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
parent missing changed file (diff)
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more changes. Most code not in use
Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs')
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs32
1 files changed, 31 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
index 7c00600..d426112 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/OdeScene.cs
@@ -60,6 +60,29 @@ namespace OpenSim.Region.Physics.OdePlugin
60 public int lastframe; 60 public int lastframe;
61 } 61 }
62 62
63 public class ODEPhysRepData
64 {
65 public PhysicsActor actor;
66 public IntPtr geo = IntPtr.Zero;
67 public IntPtr triMeshData = IntPtr.Zero;
68 public IMesh mesh;
69 public IntPtr curSpace = IntPtr.Zero;
70 public PrimitiveBaseShape pbs;
71
72 public Vector3 size = Vector3.Zero;
73 public Vector3 OBB = Vector3.Zero;
74 public Vector3 OBBOffset = Vector3.Zero;
75
76 public float volume;
77
78 public float physCost = 0.0f;
79 public float streamCost = 0;
80 public byte shapetype = 0;
81 public bool canColide = true;
82 public bool hasOBB = false;
83 public bool hasMeshVolume = false;
84 }
85
63 // colision flags of things others can colide with 86 // colision flags of things others can colide with
64 // rays, sensors, probes removed since can't be colided with 87 // rays, sensors, probes removed since can't be colided with
65 // The top space where things are placed provided further selection 88 // The top space where things are placed provided further selection
@@ -297,6 +320,7 @@ namespace OpenSim.Region.Physics.OdePlugin
297 public IntPtr TopSpace; // the global space 320 public IntPtr TopSpace; // the global space
298 public IntPtr ActiveSpace; // space for active prims 321 public IntPtr ActiveSpace; // space for active prims
299 public IntPtr StaticSpace; // space for the static things around 322 public IntPtr StaticSpace; // space for the static things around
323 public IntPtr WorkSpace; // no collisions work space
300 324
301 // some speedup variables 325 // some speedup variables
302 private int spaceGridMaxX; 326 private int spaceGridMaxX;
@@ -369,6 +393,7 @@ namespace OpenSim.Region.Physics.OdePlugin
369 // now the major subspaces 393 // now the major subspaces
370 ActiveSpace = d.HashSpaceCreate(TopSpace); 394 ActiveSpace = d.HashSpaceCreate(TopSpace);
371 StaticSpace = d.HashSpaceCreate(TopSpace); 395 StaticSpace = d.HashSpaceCreate(TopSpace);
396 WorkSpace = d.HashSpaceCreate(TopSpace);
372 } 397 }
373 catch 398 catch
374 { 399 {
@@ -378,10 +403,12 @@ namespace OpenSim.Region.Physics.OdePlugin
378 d.HashSpaceSetLevels(TopSpace, -2, 8); 403 d.HashSpaceSetLevels(TopSpace, -2, 8);
379 d.HashSpaceSetLevels(ActiveSpace, -2, 8); 404 d.HashSpaceSetLevels(ActiveSpace, -2, 8);
380 d.HashSpaceSetLevels(StaticSpace, -2, 8); 405 d.HashSpaceSetLevels(StaticSpace, -2, 8);
406 d.HashSpaceSetLevels(WorkSpace, -2, 8);
381 407
382 // demote to second level 408 // demote to second level
383 d.SpaceSetSublevel(ActiveSpace, 1); 409 d.SpaceSetSublevel(ActiveSpace, 1);
384 d.SpaceSetSublevel(StaticSpace, 1); 410 d.SpaceSetSublevel(StaticSpace, 1);
411 d.SpaceSetSublevel(WorkSpace, 1);
385 412
386 d.GeomSetCategoryBits(ActiveSpace, (uint)(CollisionCategories.Space | 413 d.GeomSetCategoryBits(ActiveSpace, (uint)(CollisionCategories.Space |
387 CollisionCategories.Geom | 414 CollisionCategories.Geom |
@@ -399,6 +426,9 @@ namespace OpenSim.Region.Physics.OdePlugin
399 )); 426 ));
400 d.GeomSetCollideBits(StaticSpace, 0); 427 d.GeomSetCollideBits(StaticSpace, 0);
401 428
429 d.GeomSetCategoryBits(WorkSpace, 0);
430 d.GeomSetCollideBits(WorkSpace, 0);
431
402 contactgroup = d.JointGroupCreate(0); 432 contactgroup = d.JointGroupCreate(0);
403 //contactgroup 433 //contactgroup
404 434
@@ -478,7 +508,7 @@ namespace OpenSim.Region.Physics.OdePlugin
478 } 508 }
479 } 509 }
480 510
481 m_meshWorker = new ODEMeshWorker(this, m_log, meshmerizer, physicsconfig); 511 m_meshWorker = new ODEMeshWorker(this, m_log, meshmerizer, WorkSpace, physicsconfig);
482 512
483 HalfOdeStep = ODE_STEPSIZE * 0.5f; 513 HalfOdeStep = ODE_STEPSIZE * 0.5f;
484 odetimestepMS = (int)(1000.0f * ODE_STEPSIZE +0.5f); 514 odetimestepMS = (int)(1000.0f * ODE_STEPSIZE +0.5f);