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author | UbitUmarov | 2012-08-05 12:54:34 +0100 |
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committer | UbitUmarov | 2012-08-05 12:54:34 +0100 |
commit | 307c45af2abc3246ae93e4f068d1da7679957be3 (patch) | |
tree | 433c69e09888cf3443cedbfc2680e45e78cec93c /OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs | |
parent | ubitmeshing: mask out mirror and invert bits on sculpttype convertion. (diff) | |
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bug fix: keep sculpt bitmaps border pixels during resolution scaling.
let this eventually have diferent interpolator last steps on each direction as sl seems to do.
Diffstat (limited to 'OpenSim/Region/Physics/UbitOdePlugin/ODEPrim.cs')
0 files changed, 0 insertions, 0 deletions