aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/PhysXPlugin
diff options
context:
space:
mode:
authorTeravus Ovares2008-05-25 11:22:05 +0000
committerTeravus Ovares2008-05-25 11:22:05 +0000
commit042c9ed4d82e4389ec929f5438e82defad251235 (patch)
tree002d741e83cec0ee1a715603af7af5aacb5d079a /OpenSim/Region/Physics/PhysXPlugin
parent* phantom sculpties don't request the sculpt texture anymore. (diff)
downloadopensim-SC_OLD-042c9ed4d82e4389ec929f5438e82defad251235.zip
opensim-SC_OLD-042c9ed4d82e4389ec929f5438e82defad251235.tar.gz
opensim-SC_OLD-042c9ed4d82e4389ec929f5438e82defad251235.tar.bz2
opensim-SC_OLD-042c9ed4d82e4389ec929f5438e82defad251235.tar.xz
* Adds Top Colliders when using ODE. Access it from the estate tools/debug tab.
Diffstat (limited to 'OpenSim/Region/Physics/PhysXPlugin')
-rw-r--r--OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
index 175d749..c9e1e30 100644
--- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
+++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs
@@ -200,6 +200,12 @@ namespace OpenSim.Region.Physics.PhysXPlugin
200 { 200 {
201 scene.DeleteTerrain(); 201 scene.DeleteTerrain();
202 } 202 }
203
204 public override Dictionary<uint, float> GetTopColliders()
205 {
206 Dictionary<uint, float> returncolliders = new Dictionary<uint, float>();
207 return returncolliders;
208 }
203 } 209 }
204 210
205 public class PhysXCharacter : PhysicsActor 211 public class PhysXCharacter : PhysicsActor
@@ -355,6 +361,7 @@ namespace OpenSim.Region.Physics.PhysXPlugin
355 public override float CollisionScore 361 public override float CollisionScore
356 { 362 {
357 get { return 0f; } 363 get { return 0f; }
364 set { }
358 } 365 }
359 366
360 public override bool Kinematic 367 public override bool Kinematic
@@ -593,6 +600,7 @@ namespace OpenSim.Region.Physics.PhysXPlugin
593 public override float CollisionScore 600 public override float CollisionScore
594 { 601 {
595 get { return 0f; } 602 get { return 0f; }
603 set { }
596 } 604 }
597 605
598 public override bool Kinematic 606 public override bool Kinematic