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author | Teravus Ovares | 2009-04-07 16:13:17 +0000 |
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committer | Teravus Ovares | 2009-04-07 16:13:17 +0000 |
commit | 9bbc7e8bf690800affd4d5767959932ad033dd7c (patch) | |
tree | 555c666a712aa4de209c6ccf84107c53a743e308 /OpenSim/Region/Physics/PhysXPlugin/AssemblyInfo.cs | |
parent | * Tweak the BulletDotNETPlugin character controller so it feels more finished. (diff) | |
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* Added a routine to check if a PhysicsVector and Quaternion is finite
* Now validating input to the Physics scene and warning when something is awry.
* This should help nail down that Non Finite Avatar Position Detected issue.
Diffstat (limited to 'OpenSim/Region/Physics/PhysXPlugin/AssemblyInfo.cs')
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