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authorCharles Krinke2008-09-28 22:38:59 +0000
committerCharles Krinke2008-09-28 22:38:59 +0000
commit6758ecc40375fb046f142f5f45a19513a89b1f86 (patch)
treead96c1b2674d2124952ca63e4ec60a2703ed7945 /OpenSim/Region/Physics/POSPlugin
parentMantis#2291. Thank you kindly, StrawberryFride for a patch that solves: (diff)
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Implement the plumbing for llSetVehicleType from the LSL
subroutine down through the physics modules through PhysActor and SceneObjectPart. No connection to the physics simulators.
Diffstat (limited to 'OpenSim/Region/Physics/POSPlugin')
-rw-r--r--OpenSim/Region/Physics/POSPlugin/POSCharacter.cs6
-rw-r--r--OpenSim/Region/Physics/POSPlugin/POSPrim.cs6
2 files changed, 12 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs
index 9719a05..a9ddf27 100644
--- a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs
+++ b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs
@@ -159,6 +159,12 @@ namespace OpenSim.Region.Physics.POSPlugin
159 set { return; } 159 set { return; }
160 } 160 }
161 161
162 public override int VehicleType
163 {
164 get { return 0; }
165 set { return; }
166 }
167
162 public override void VehicleFloatParam(int param, float value) 168 public override void VehicleFloatParam(int param, float value)
163 { 169 {
164 170
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs
index 265e170..873529e 100644
--- a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs
+++ b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs
@@ -121,6 +121,12 @@ namespace OpenSim.Region.Physics.POSPlugin
121 set { return; } 121 set { return; }
122 } 122 }
123 123
124 public override int VehicleType
125 {
126 get { return 0; }
127 set { return; }
128 }
129
124 public override void VehicleFloatParam(int param, float value) 130 public override void VehicleFloatParam(int param, float value)
125 { 131 {
126 132