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authordan miller2007-11-17 09:59:07 +0000
committerdan miller2007-11-17 09:59:07 +0000
commitd71b28c7312995e1187e81e278b23a4418b64c11 (patch)
tree7b0282ecf948ff33ba22ffd6c8fcd1e29642490c /OpenSim/Region/Physics/OdePlugin
parentset svn:eol-style (diff)
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Out of a fog of alcohol and adenovirus, I present - POS!
EXTREMELY basic collision detection; walk on prims don't rotate anything do not feed or annoy POS YMMV
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 44c9d58..f1c7a66 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -1267,7 +1267,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1267 private PhysicsVector m_rotationalVelocity; 1267 private PhysicsVector m_rotationalVelocity;
1268 private PhysicsVector _size; 1268 private PhysicsVector _size;
1269 private PhysicsVector _acceleration; 1269 private PhysicsVector _acceleration;
1270 public Quaternion _orientation; 1270 private Quaternion _orientation;
1271 1271
1272 private IMesh _mesh; 1272 private IMesh _mesh;
1273 private PrimitiveBaseShape _pbs; 1273 private PrimitiveBaseShape _pbs;