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author | Robert Adams | 2012-12-28 11:56:07 -0800 |
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committer | Robert Adams | 2012-12-28 11:56:07 -0800 |
commit | 70e0a86601ed33113a87189ee53a40e12790c609 (patch) | |
tree | a4223212c91da14fe1b0dda42211c7000bf7ecbc /OpenSim/Region/Physics/OdePlugin | |
parent | BulletSim: correct collision mask definition for linkset children. (diff) | |
download | opensim-SC_OLD-70e0a86601ed33113a87189ee53a40e12790c609.zip opensim-SC_OLD-70e0a86601ed33113a87189ee53a40e12790c609.tar.gz opensim-SC_OLD-70e0a86601ed33113a87189ee53a40e12790c609.tar.bz2 opensim-SC_OLD-70e0a86601ed33113a87189ee53a40e12790c609.tar.xz |
BulletSim: fix problem of avatars appearing to walk through walls
by moving the movement motor to a pre-step action and out of its
questionable previous home in UpdateProperties.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin')
0 files changed, 0 insertions, 0 deletions