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authorroot2009-11-26 20:41:38 +0100
committerroot2009-11-26 20:41:38 +0100
commit2c3f6aaa878b5458eeeab8544226ff53b7172f5a (patch)
tree48941505962693508016fafb479c2baaf1b3568f /OpenSim/Region/Physics/OdePlugin
parentFirst attempt at mult-sit on large single prims. (diff)
parentRemove OS version crap from about dialog (diff)
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Merge branch 'careminster' into tests
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index e6b31ca..a0aba2a 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -835,7 +835,7 @@ namespace OpenSim.Region.Physics.OdePlugin
835 // allows us to have different settings 835 // allows us to have different settings
836 836
837 // We only need to test p2 for 'jump crouch purposes' 837 // We only need to test p2 for 'jump crouch purposes'
838 if (p2 is OdeCharacter) 838 if (p2 is OdeCharacter && p1.PhysicsActorType == (int)ActorTypes.Prim)
839 { 839 {
840 // Testing if the collision is at the feet of the avatar 840 // Testing if the collision is at the feet of the avatar
841 841