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authorJustin Clark-Casey (justincc)2012-07-04 21:19:16 +0100
committerJustin Clark-Casey (justincc)2012-07-04 21:19:16 +0100
commit3769739ca75bd28a126034a74848012164db31b6 (patch)
tree17e007fd125e1b261941bb7d77354ce7283a2468 /OpenSim/Region/Physics/OdePlugin/drawstuff.cs
parentrefactor: In llCollisionSound() use existing GetInventoryItem() method rather... (diff)
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In llRequestInventoryData() use GetInventoryItems() rather than cloning TaskInventory directory
GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
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