aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
diff options
context:
space:
mode:
authorCharles Krinke2008-11-09 18:22:36 +0000
committerCharles Krinke2008-11-09 18:22:36 +0000
commit8ed4821c4767b792bcebe8d0e898ce5331b27db3 (patch)
tree8b7ea10ef5d20aaf2b7a449c7f08402da97be21a /OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
parent* Applying EventQueueGetModule patch to try debug the case of the missing EQG. (diff)
downloadopensim-SC_OLD-8ed4821c4767b792bcebe8d0e898ce5331b27db3.zip
opensim-SC_OLD-8ed4821c4767b792bcebe8d0e898ce5331b27db3.tar.gz
opensim-SC_OLD-8ed4821c4767b792bcebe8d0e898ce5331b27db3.tar.bz2
opensim-SC_OLD-8ed4821c4767b792bcebe8d0e898ce5331b27db3.tar.xz
Clean up the mass < 0 logic a tiny bit when
calculating mass.
Diffstat (limited to 'OpenSim/Region/Physics/OdePlugin/ODEPrim.cs')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODEPrim.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index 452317a..79a7519 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -604,7 +604,7 @@ namespace OpenSim.Region.Physics.OdePlugin
604 volume = (float)volume * ((taperFactorY / 3f) + 0.001f); 604 volume = (float)volume * ((taperFactorY / 3f) + 0.001f);
605 } 605 }
606 returnMass = m_density*volume; 606 returnMass = m_density*volume;
607 607 if (returnMass <= 0) returnMass = 0.0001f;//ckrinke: Mass must be greater then zero.
608 return returnMass; 608 return returnMass;
609 } 609 }
610 610
@@ -617,7 +617,6 @@ namespace OpenSim.Region.Physics.OdePlugin
617 float newmass = CalculateMass(); 617 float newmass = CalculateMass();
618 //m_log.Info("[PHYSICS]: New Mass: " + newmass.ToString()); 618 //m_log.Info("[PHYSICS]: New Mass: " + newmass.ToString());
619 619
620 if (newmass <= 0) newmass = 0.0001f;
621 d.MassSetBoxTotal(out pMass, newmass, _size.X, _size.Y, _size.Z); 620 d.MassSetBoxTotal(out pMass, newmass, _size.X, _size.Y, _size.Z);
622 d.BodySetMass(Body, ref pMass); 621 d.BodySetMass(Body, ref pMass);
623 } 622 }