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authorDahlia Trimble2008-08-22 07:06:33 +0000
committerDahlia Trimble2008-08-22 07:06:33 +0000
commit261876fd47a9a8aca70c2096d9c787c4ff51f8b4 (patch)
tree73906f5e3eba279617468308c97a2e8a2dc28221 /OpenSim/Region/Physics/Meshing/Mesh.cs
parentMantis#904. Thank you kindly, Jonc for a patch that solves: (diff)
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Commented out the float array "normals" in the Mesh object and all references to save memory as it was unused
Diffstat (limited to 'OpenSim/Region/Physics/Meshing/Mesh.cs')
-rw-r--r--OpenSim/Region/Physics/Meshing/Mesh.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Meshing/Mesh.cs b/OpenSim/Region/Physics/Meshing/Mesh.cs
index 652bbd7..be2a019 100644
--- a/OpenSim/Region/Physics/Meshing/Mesh.cs
+++ b/OpenSim/Region/Physics/Meshing/Mesh.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Physics.Meshing
39 public List<Triangle> triangles; 39 public List<Triangle> triangles;
40 GCHandle pinnedVirtexes; 40 GCHandle pinnedVirtexes;
41 GCHandle pinnedIndex; 41 GCHandle pinnedIndex;
42 public float[] normals; 42 //public float[] normals;
43 43
44 public Mesh() 44 public Mesh()
45 { 45 {