aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Physics/Manager/PhysicsVector.cs
diff options
context:
space:
mode:
authorRobert Adams2012-12-11 00:13:13 -0800
committerRobert Adams2012-12-11 00:13:13 -0800
commit8b861e880ad128edc0267b8e2d5931cfc8a142bc (patch)
tree5b003bc0c79c2d3c7f4efa0de1ba6d75db5a1bdf /OpenSim/Region/Physics/Manager/PhysicsVector.cs
parentBulletSim: set mass for single prim linksets when going physical. This fixes ... (diff)
downloadopensim-SC_OLD-8b861e880ad128edc0267b8e2d5931cfc8a142bc.zip
opensim-SC_OLD-8b861e880ad128edc0267b8e2d5931cfc8a142bc.tar.gz
opensim-SC_OLD-8b861e880ad128edc0267b8e2d5931cfc8a142bc.tar.bz2
opensim-SC_OLD-8b861e880ad128edc0267b8e2d5931cfc8a142bc.tar.xz
BulletSim: add ini file and command line parameters to control
dumping of physical vehicle parameters (out of Bullet) on each simulation step and to optionally scale vehicle angular velocity by the time step. The latter looks to be part of a difference between angular parameters for ODE and BulletSim. SL docs say angular velocity is measured in radians/timeScale. Not sure if this is different than what ODE does.
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsVector.cs')
0 files changed, 0 insertions, 0 deletions