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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Physics/Manager/PhysicsVector.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsVector.cs')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsVector.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsVector.cs b/OpenSim/Region/Physics/Manager/PhysicsVector.cs
index adf4715..bbd6464 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsVector.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsVector.cs
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Physics.Manager
60 } 60 }
61 61
62 /// <summary> 62 /// <summary>
63 /// These routines are the easiest way to store XYZ values in an LLVector3 without requiring 3 calls. 63 /// These routines are the easiest way to store XYZ values in an Vector3 without requiring 3 calls.
64 /// </summary> 64 /// </summary>
65 /// <returns></returns> 65 /// <returns></returns>
66 public byte[] GetBytes() 66 public byte[] GetBytes()