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authorDan Lake2011-07-11 12:23:20 -0700
committerDan Lake2011-07-11 12:23:20 -0700
commitb9cbe92f30c97d6b402be73c8c6fd8e6894ef05a (patch)
tree8fd2fa4567e2882e7f5dafdb8cf1de571917f23a /OpenSim/Region/Physics/Manager/PhysicsScene.cs
parentCheckin 32 bit bulletsim shared library for Linux. (diff)
parentminor Tack the prim name on the end of the "experimental mesh proxy generatio... (diff)
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Merge branch 'master' into bulletsim
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsScene.cs')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsScene.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
index 54c50f8..13ea084 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs
@@ -86,7 +86,10 @@ namespace OpenSim.Region.Physics.Manager
86 Vector3 size, Quaternion rotation, bool isPhysical) 86 Vector3 size, Quaternion rotation, bool isPhysical)
87 { 87 {
88 PhysicsActor ret = AddPrimShape(primName, pbs, position, size, rotation, isPhysical); 88 PhysicsActor ret = AddPrimShape(primName, pbs, position, size, rotation, isPhysical);
89 if (ret != null) ret.LocalID = localID; 89
90 if (ret != null)
91 ret.LocalID = localID;
92
90 return ret; 93 return ret;
91 } 94 }
92 95