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authorTeravus Ovares2007-11-09 21:01:55 +0000
committerTeravus Ovares2007-11-09 21:01:55 +0000
commite9e72fe9079ab011dc43199496fb9a9dc7ea5b3a (patch)
tree5c202b24b748e147b7aa4692044d618bfec522d0 /OpenSim/Region/Physics/Manager/PhysicsActor.cs
parentadd a few more verbose bits (diff)
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* Added an internal throttle on ODE physics updates
* Added a ThrottleUpdates member to PhysicsActor to expose 'throttle' ability to the Scene. * Updated the ode.dll file with a fix to invalid data passed to ODE's heightfield collision calculator.
Diffstat (limited to 'OpenSim/Region/Physics/Manager/PhysicsActor.cs')
-rw-r--r--OpenSim/Region/Physics/Manager/PhysicsActor.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index 049da96..9ce7cf3 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -88,6 +88,8 @@ namespace OpenSim.Region.Physics.Manager
88 88
89 public abstract bool Flying { get; set; } 89 public abstract bool Flying { get; set; }
90 90
91 public abstract bool ThrottleUpdates { get; set; }
92
91 public abstract bool IsColliding { get; set; } 93 public abstract bool IsColliding { get; set; }
92 public abstract PhysicsVector RotationalVelocity { get; set; } 94 public abstract PhysicsVector RotationalVelocity { get; set; }
93 95
@@ -148,6 +150,11 @@ namespace OpenSim.Region.Physics.Manager
148 get { return false; } 150 get { return false; }
149 set { return; } 151 set { return; }
150 } 152 }
153 public override bool ThrottleUpdates
154 {
155 get { return false; }
156 set { return; }
157 }
151 158
152 public override bool IsColliding 159 public override bool IsColliding
153 { 160 {