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authorRobert Adams2012-08-25 23:18:46 -0700
committerRobert Adams2012-08-31 11:41:18 -0700
commit7c140570db3b01eb83efc0d42a47715d3047e376 (patch)
treeb077012e0c00cc7bb07f6e81e07359e14ffd2721 /OpenSim/Region/Physics/ConvexDecompositionDotNet/HullUtils.cs
parentBulletSim: unify physical objects under BSPhysObjects. Now BSScene and BSLink... (diff)
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BulletSim: Changes to terrain storage and management so mega-regions work.
Moved all terrain code out of BSScene and into new BSTerrainManager. Added logic to manage multiple terrains for mega-regions. Added new functions to BulletSimAPI to match the library. Moved all of the terrain creation and setup logic from C++ code to C# code. The unused code has not yet been removed from either place. Soon. Moved checks for avatar above ground and in bounds into BSCharacter.
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