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authorRobert Adams2013-01-21 09:19:09 -0800
committerRobert Adams2013-01-21 09:19:09 -0800
commit3f6698a595593edc4027ff58cbebf947a6b5ac1f (patch)
treed5f6978e4c527f8f4dd219975dce00e06ba2b20f /OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
parentBulletSim: More aggressive as setting character velocity to zero (diff)
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BulletSim: remove unused MaxTaintsToProcessPerStep parameter
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
index 23b7ca8..c1bf766 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
+++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt
@@ -2,6 +2,8 @@ CURRENT PRIORITIES
2================================================= 2=================================================
3Mantis 6040 script http://opensimulator.org/mantis/view.php?id=6040 3Mantis 6040 script http://opensimulator.org/mantis/view.php?id=6040
4 Msg Kayaker on OSGrid when working 4 Msg Kayaker on OSGrid when working
5when should angular and linear motor targets be zeroed? when selected?
6 Need a vehicle.clear()? Or an 'else' in prestep if not physical.
5Teravus llMoveToTarget script debug 7Teravus llMoveToTarget script debug
6 Mixing of hover, buoyancy/gravity, moveToTarget, into one force 8 Mixing of hover, buoyancy/gravity, moveToTarget, into one force
7Boats floating at proper level 9Boats floating at proper level