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author | Robert Adams | 2012-12-18 19:19:58 -0800 |
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committer | Robert Adams | 2012-12-18 19:25:51 -0800 |
commit | cf89e29ac315cbac74361b8fd85e0fdbf6157f09 (patch) | |
tree | 5798ddadd9caac79814037b280d665303c0baf05 /OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | |
parent | Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als... (diff) | |
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BulletSim: comments and TODO list update
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt index 0d9a156..ad4e42b 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt +++ b/OpenSim/Region/Physics/BulletSPlugin/BulletSimTODO.txt | |||
@@ -6,7 +6,7 @@ Eliminate all crashes (DONEish) | |||
6 | Enable vehicle border crossings (at least as poorly as ODE) | 6 | Enable vehicle border crossings (at least as poorly as ODE) |
7 | Avatar created in previous region and not new region when crossing border | 7 | Avatar created in previous region and not new region when crossing border |
8 | Vehicle recreated in new sim at small Z value (offset from root value?) (DONE) | 8 | Vehicle recreated in new sim at small Z value (offset from root value?) (DONE) |
9 | Calibrate turning radius | 9 | Calibrate turning radius (DONE) |
10 | limitMotorUp calibration (more down?) | 10 | limitMotorUp calibration (more down?) |
11 | study PID motors (include 'efficiency' implementation | 11 | study PID motors (include 'efficiency' implementation |
12 | Add to avatar movement | 12 | Add to avatar movement |
@@ -82,6 +82,7 @@ Add osGetPhysicsEngineName() so scripters can tell whether BulletSim or ODE | |||
82 | Also osGetPhysicsEngineVerion() maybe. | 82 | Also osGetPhysicsEngineVerion() maybe. |
83 | Linkset.Position and Linkset.Orientation requre rewrite to properly return | 83 | Linkset.Position and Linkset.Orientation requre rewrite to properly return |
84 | child position. LinksetConstraint acts like it's at taint time!! | 84 | child position. LinksetConstraint acts like it's at taint time!! |
85 | Implement LockAngularMotion -- implements llSetStatus(ROTATE_AXIS_*, T/F) | ||
85 | 86 | ||
86 | LINKSETS | 87 | LINKSETS |
87 | ====================================================== | 88 | ====================================================== |