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authorRobert Adams2012-12-15 11:31:26 -0800
committerRobert Adams2012-12-16 21:19:11 -0800
commitf3b1efd889e2e87f89c8e8da6a08089596c878f6 (patch)
treefd29934603bc991c7b1b35d4c3c60ec566d36a01 /OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
parentBulletSim: rip out old code for linkset child position fetching. BulletSim do... (diff)
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BulletSim: remove some errors on shutdown by moving terrain destruction until after physical object destruction. TerrainManager also made disposable and that feature used.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSScene.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSScene.cs9
1 files changed, 7 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index cf5bb57..ac99777 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -349,8 +349,6 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
349 // make sure no stepping happens while we're deleting stuff 349 // make sure no stepping happens while we're deleting stuff
350 m_initialized = false; 350 m_initialized = false;
351 351
352 TerrainManager.ReleaseGroundPlaneAndTerrain();
353
354 foreach (KeyValuePair<uint, BSPhysObject> kvp in PhysObjects) 352 foreach (KeyValuePair<uint, BSPhysObject> kvp in PhysObjects)
355 { 353 {
356 kvp.Value.Destroy(); 354 kvp.Value.Destroy();
@@ -370,6 +368,13 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
370 Shapes = null; 368 Shapes = null;
371 } 369 }
372 370
371 if (TerrainManager != null)
372 {
373 TerrainManager.ReleaseGroundPlaneAndTerrain();
374 TerrainManager.Dispose();
375 TerrainManager = null;
376 }
377
373 // Anything left in the unmanaged code should be cleaned out 378 // Anything left in the unmanaged code should be cleaned out
374 BulletSimAPI.Shutdown2(World.ptr); 379 BulletSimAPI.Shutdown2(World.ptr);
375 380