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authorMelanie2013-10-04 20:03:12 +0100
committerMelanie2013-10-04 20:03:12 +0100
commit75c68fa29e3a2fed81c883e7925bf161e968639f (patch)
tree13ba69e6818f634018a5954d38750cf48128b7f8 /OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
parentMerge branch 'avination-current' into careminster (diff)
parentminor: Disable logging left active on regression test TestSameSimulatorIsolat... (diff)
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Merge branch 'master' into careminster
Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSScene.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSScene.cs71
1 files changed, 41 insertions, 30 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index c92c9b9..b3dfa41 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -157,12 +157,20 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
157 public delegate void TaintCallback(); 157 public delegate void TaintCallback();
158 private struct TaintCallbackEntry 158 private struct TaintCallbackEntry
159 { 159 {
160 public String originator;
160 public String ident; 161 public String ident;
161 public TaintCallback callback; 162 public TaintCallback callback;
162 public TaintCallbackEntry(string i, TaintCallback c) 163 public TaintCallbackEntry(string pIdent, TaintCallback pCallBack)
163 { 164 {
164 ident = i; 165 originator = BSScene.DetailLogZero;
165 callback = c; 166 ident = pIdent;
167 callback = pCallBack;
168 }
169 public TaintCallbackEntry(string pOrigin, string pIdent, TaintCallback pCallBack)
170 {
171 originator = pOrigin;
172 ident = pIdent;
173 callback = pCallBack;
166 } 174 }
167 } 175 }
168 private Object _taintLock = new Object(); // lock for using the next object 176 private Object _taintLock = new Object(); // lock for using the next object
@@ -867,18 +875,9 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
867 public override bool IsThreaded { get { return false; } } 875 public override bool IsThreaded { get { return false; } }
868 876
869 #region Extensions 877 #region Extensions
870 // =============================================================
871 // Per scene functions. See below.
872
873 // Per avatar functions. See BSCharacter.
874
875 // Per prim functions. See BSPrim.
876 public const string PhysFunctGetLinksetType = "BulletSim.GetLinksetType";
877 public const string PhysFunctSetLinksetType = "BulletSim.SetLinksetType";
878 // =============================================================
879
880 public override object Extension(string pFunct, params object[] pParams) 878 public override object Extension(string pFunct, params object[] pParams)
881 { 879 {
880 DetailLog("{0} BSScene.Extension,op={1}", DetailLogZero, pFunct);
882 return base.Extension(pFunct, pParams); 881 return base.Extension(pFunct, pParams);
883 } 882 }
884 #endregion // Extensions 883 #endregion // Extensions
@@ -897,26 +896,37 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
897 // Calls to the PhysicsActors can't directly call into the physics engine 896 // Calls to the PhysicsActors can't directly call into the physics engine
898 // because it might be busy. We delay changes to a known time. 897 // because it might be busy. We delay changes to a known time.
899 // We rely on C#'s closure to save and restore the context for the delegate. 898 // We rely on C#'s closure to save and restore the context for the delegate.
900 public void TaintedObject(String ident, TaintCallback callback) 899 public void TaintedObject(string pOriginator, string pIdent, TaintCallback pCallback)
901 { 900 {
902 if (!m_initialized) return; 901 TaintedObject(false /*inTaintTime*/, pOriginator, pIdent, pCallback);
903 902 }
904 lock (_taintLock) 903 public void TaintedObject(uint pOriginator, String pIdent, TaintCallback pCallback)
905 { 904 {
906 _taintOperations.Add(new TaintCallbackEntry(ident, callback)); 905 TaintedObject(false /*inTaintTime*/, m_physicsLoggingEnabled ? pOriginator.ToString() : BSScene.DetailLogZero, pIdent, pCallback);
907 } 906 }
908 907 public void TaintedObject(bool inTaintTime, String pIdent, TaintCallback pCallback)
909 return; 908 {
909 TaintedObject(inTaintTime, BSScene.DetailLogZero, pIdent, pCallback);
910 }
911 public void TaintedObject(bool inTaintTime, uint pOriginator, String pIdent, TaintCallback pCallback)
912 {
913 TaintedObject(inTaintTime, m_physicsLoggingEnabled ? pOriginator.ToString() : BSScene.DetailLogZero, pIdent, pCallback);
910 } 914 }
911
912 // Sometimes a potentially tainted operation can be used in and out of taint time. 915 // Sometimes a potentially tainted operation can be used in and out of taint time.
913 // This routine executes the command immediately if in taint-time otherwise it is queued. 916 // This routine executes the command immediately if in taint-time otherwise it is queued.
914 public void TaintedObject(bool inTaintTime, string ident, TaintCallback callback) 917 public void TaintedObject(bool inTaintTime, string pOriginator, string pIdent, TaintCallback pCallback)
915 { 918 {
919 if (!m_initialized) return;
920
916 if (inTaintTime) 921 if (inTaintTime)
917 callback(); 922 pCallback();
918 else 923 else
919 TaintedObject(ident, callback); 924 {
925 lock (_taintLock)
926 {
927 _taintOperations.Add(new TaintCallbackEntry(pOriginator, pIdent, pCallback));
928 }
929 }
920 } 930 }
921 931
922 private void TriggerPreStepEvent(float timeStep) 932 private void TriggerPreStepEvent(float timeStep)
@@ -960,7 +970,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
960 { 970 {
961 try 971 try
962 { 972 {
963 DetailLog("{0},BSScene.ProcessTaints,doTaint,id={1}", DetailLogZero, tcbe.ident); // DEBUG DEBUG DEBUG 973 DetailLog("{0},BSScene.ProcessTaints,doTaint,id={1}", tcbe.originator, tcbe.ident); // DEBUG DEBUG DEBUG
964 tcbe.callback(); 974 tcbe.callback();
965 } 975 }
966 catch (Exception e) 976 catch (Exception e)
@@ -977,10 +987,11 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
977 // will replace any previous operation by the same object. 987 // will replace any previous operation by the same object.
978 public void PostTaintObject(String ident, uint ID, TaintCallback callback) 988 public void PostTaintObject(String ident, uint ID, TaintCallback callback)
979 { 989 {
980 string uniqueIdent = ident + "-" + ID.ToString(); 990 string IDAsString = ID.ToString();
991 string uniqueIdent = ident + "-" + IDAsString;
981 lock (_taintLock) 992 lock (_taintLock)
982 { 993 {
983 _postTaintOperations[uniqueIdent] = new TaintCallbackEntry(uniqueIdent, callback); 994 _postTaintOperations[uniqueIdent] = new TaintCallbackEntry(IDAsString, uniqueIdent, callback);
984 } 995 }
985 996
986 return; 997 return;
@@ -1090,7 +1101,7 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters
1090 string xval = val; 1101 string xval = val;
1091 List<uint> xlIDs = lIDs; 1102 List<uint> xlIDs = lIDs;
1092 string xparm = parm; 1103 string xparm = parm;
1093 TaintedObject("BSScene.UpdateParameterSet", delegate() { 1104 TaintedObject(DetailLogZero, "BSScene.UpdateParameterSet", delegate() {
1094 BSParam.ParameterDefnBase thisParam; 1105 BSParam.ParameterDefnBase thisParam;
1095 if (BSParam.TryGetParameter(xparm, out thisParam)) 1106 if (BSParam.TryGetParameter(xparm, out thisParam))
1096 { 1107 {