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authorRobert Adams2012-10-22 16:33:21 -0700
committerRobert Adams2012-10-22 22:24:59 -0700
commit14eeb8b31b865f7b1927703028b03b6f61693cb6 (patch)
tree3139a56a535d1919a8cb4b6d93a66e3100866c51 /OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
parentBulletSim: fix problem of not rebuilding shape by clearing last rebuild faile... (diff)
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BulletSim: fix bug that caused error (and a crash on 32 bit Linux) when mesh assets weren't already in the cache. Comment cleanups.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSScene.cs')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSScene.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
index 233f1ca..48ee6f6 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs
@@ -716,6 +716,7 @@ public class BSScene : PhysicsScene, IPhysicsParameters
716 } 716 }
717 catch (Exception e) 717 catch (Exception e)
718 { 718 {
719 DetailLog("{0},BSScene.ProcessTaints,doTaintException,id={1}", DetailLogZero, oneCallback.ident); // DEBUG DEBUG DEBUG
719 m_log.ErrorFormat("{0}: ProcessTaints: {1}: Exception: {2}", LogHeader, oneCallback.ident, e); 720 m_log.ErrorFormat("{0}: ProcessTaints: {1}: Exception: {2}", LogHeader, oneCallback.ident, e);
720 } 721 }
721 } 722 }