diff options
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs index 3423d2e..4bc266b 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSPrim.cs | |||
@@ -69,12 +69,17 @@ public class BSPrim : BSPhysObject | |||
69 | 69 | ||
70 | private int CrossingFailures { get; set; } | 70 | private int CrossingFailures { get; set; } |
71 | 71 | ||
72 | // Keep a handle to the vehicle actor so it is easy to set parameters on same. | ||
72 | public BSDynamics VehicleActor; | 73 | public BSDynamics VehicleActor; |
73 | public const string VehicleActorName = "BasicVehicle"; | 74 | public const string VehicleActorName = "BasicVehicle"; |
74 | 75 | ||
76 | // Parameters for the hover actor | ||
75 | public const string HoverActorName = "HoverActor"; | 77 | public const string HoverActorName = "HoverActor"; |
78 | // Parameters for the axis lock actor | ||
76 | public const String LockedAxisActorName = "BSPrim.LockedAxis"; | 79 | public const String LockedAxisActorName = "BSPrim.LockedAxis"; |
80 | // Parameters for the move to target actor | ||
77 | public const string MoveToTargetActorName = "MoveToTargetActor"; | 81 | public const string MoveToTargetActorName = "MoveToTargetActor"; |
82 | // Parameters for the setForce and setTorque actors | ||
78 | public const string SetForceActorName = "SetForceActor"; | 83 | public const string SetForceActorName = "SetForceActor"; |
79 | public const string SetTorqueActorName = "SetTorqueActor"; | 84 | public const string SetTorqueActorName = "SetTorqueActor"; |
80 | 85 | ||