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author | Melanie | 2013-03-29 01:08:33 +0000 |
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committer | Melanie | 2013-03-29 01:08:33 +0000 |
commit | 4cb8967f0adc8f15b0fc2ef887ef0dc440855297 (patch) | |
tree | c9492e7afe37eb207f5264161136a5d20545e620 /OpenSim/Region/Physics/BulletSPlugin/BSMaterials.cs | |
parent | Merge branch 'master' into careminster (diff) | |
parent | BulletSim: fix race condition when creating very large mega-regions. (diff) | |
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Merge commit '6a9630d2bdc27ed702936f4c44e6978f728a9ef0' into careminster
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSMaterials.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSMaterials.cs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSMaterials.cs b/OpenSim/Region/Physics/BulletSPlugin/BSMaterials.cs index 92d62ff..ee77d6e 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSMaterials.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSMaterials.cs | |||
@@ -180,11 +180,14 @@ public static class BSMaterials | |||
180 | // Use reflection to set the value in the attribute structure. | 180 | // Use reflection to set the value in the attribute structure. |
181 | private static void SetAttributeValue(int matType, string attribName, float val) | 181 | private static void SetAttributeValue(int matType, string attribName, float val) |
182 | { | 182 | { |
183 | // Get the current attribute values for this material | ||
183 | MaterialAttributes thisAttrib = Attributes[matType]; | 184 | MaterialAttributes thisAttrib = Attributes[matType]; |
185 | // Find the field for the passed attribute name (eg, find field named 'friction') | ||
184 | FieldInfo fieldInfo = thisAttrib.GetType().GetField(attribName.ToLower()); | 186 | FieldInfo fieldInfo = thisAttrib.GetType().GetField(attribName.ToLower()); |
185 | if (fieldInfo != null) | 187 | if (fieldInfo != null) |
186 | { | 188 | { |
187 | fieldInfo.SetValue(thisAttrib, val); | 189 | fieldInfo.SetValue(thisAttrib, val); |
190 | // Copy new attributes back to array -- since MaterialAttributes is 'struct', passed by value, not reference. | ||
188 | Attributes[matType] = thisAttrib; | 191 | Attributes[matType] = thisAttrib; |
189 | } | 192 | } |
190 | } | 193 | } |