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author | Robert Adams | 2012-12-24 20:18:06 -0800 |
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committer | Robert Adams | 2012-12-24 20:18:06 -0800 |
commit | bbc5a5089f79a4c5543f4a3f1cd4ffaf1de8c07e (patch) | |
tree | 508491dfb64055fde104f5f4459feeaee7a8526c /OpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs | |
parent | BulletSim: Default avatar density changed to 3.5 which is WAY closer (diff) | |
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BulletSim: Rename some of the interface structures (BulletWorld, ...)
to get ready for...
Start creation of BulletAPITemplate. This defines the abstract interface
functions. Following commits will move over to the new interface.
This will enable switching between the managed and unmanaged version of
Bullet.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs')
-rwxr-xr-x | OpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs b/OpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs index ed3ffa7..a5378b9 100755 --- a/OpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSConstraintHinge.cs | |||
@@ -36,7 +36,7 @@ public sealed class BSConstraintHinge : BSConstraint | |||
36 | { | 36 | { |
37 | public override ConstraintType Type { get { return ConstraintType.HINGE_CONSTRAINT_TYPE; } } | 37 | public override ConstraintType Type { get { return ConstraintType.HINGE_CONSTRAINT_TYPE; } } |
38 | 38 | ||
39 | public BSConstraintHinge(BulletSim world, BulletBody obj1, BulletBody obj2, | 39 | public BSConstraintHinge(BulletWorld world, BulletBody obj1, BulletBody obj2, |
40 | Vector3 pivotInA, Vector3 pivotInB, | 40 | Vector3 pivotInA, Vector3 pivotInB, |
41 | Vector3 axisInA, Vector3 axisInB, | 41 | Vector3 axisInA, Vector3 axisInB, |
42 | bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies) | 42 | bool useLinearReferenceFrameA, bool disableCollisionsBetweenLinkedBodies) |