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author | Melanie | 2012-11-22 14:47:57 +0000 |
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committer | Melanie | 2012-11-22 14:47:57 +0000 |
commit | 2bdd3eb918cede60290905974ea26d2bbd7d5187 (patch) | |
tree | f492abae6df9a63505ecf7703932562bd1c0f457 /OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | |
parent | Merge branch 'master' into careminster (diff) | |
parent | Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it (diff) | |
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Merge branch 'master' into careminster
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs index e2aa41e..4c195e1 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | |||
@@ -208,9 +208,9 @@ public sealed class BSCharacter : BSPhysObject | |||
208 | set { BaseShape = value; } | 208 | set { BaseShape = value; } |
209 | } | 209 | } |
210 | // I want the physics engine to make an avatar capsule | 210 | // I want the physics engine to make an avatar capsule |
211 | public override PhysicsShapeType PreferredPhysicalShape | 211 | public override BSPhysicsShapeType PreferredPhysicalShape |
212 | { | 212 | { |
213 | get {return PhysicsShapeType.SHAPE_CAPSULE; } | 213 | get {return BSPhysicsShapeType.SHAPE_CAPSULE; } |
214 | } | 214 | } |
215 | 215 | ||
216 | public override bool Grabbed { | 216 | public override bool Grabbed { |