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author | Robert Adams | 2013-01-01 17:25:41 -0800 |
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committer | Robert Adams | 2013-01-01 17:27:34 -0800 |
commit | aa236b2020a16c464a854be2b02ca49ea637cb27 (patch) | |
tree | dfa2173e0ac4f1b66a88352557c3846e9d02eae9 /OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | |
parent | BulletSim: move selection of the unmanaged Bullet DLL from BSPlugin (diff) | |
download | opensim-SC_OLD-aa236b2020a16c464a854be2b02ca49ea637cb27.zip opensim-SC_OLD-aa236b2020a16c464a854be2b02ca49ea637cb27.tar.gz opensim-SC_OLD-aa236b2020a16c464a854be2b02ca49ea637cb27.tar.bz2 opensim-SC_OLD-aa236b2020a16c464a854be2b02ca49ea637cb27.tar.xz |
BulletSim: add parameter to have Bullet output performance statistics
every so many frames. Default to off.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs')
-rw-r--r-- | OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs index 1735be2..8ad78ca 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSApiTemplate.cs | |||
@@ -198,7 +198,7 @@ public struct ConfigurationParameters | |||
198 | public float XlinkConstraintCFM; | 198 | public float XlinkConstraintCFM; |
199 | public float XlinkConstraintSolverIterations; | 199 | public float XlinkConstraintSolverIterations; |
200 | 200 | ||
201 | public float physicsLoggingFrames; | 201 | public float XphysicsLoggingFrames; |
202 | 202 | ||
203 | public const float numericTrue = 1f; | 203 | public const float numericTrue = 1f; |
204 | public const float numericFalse = 0f; | 204 | public const float numericFalse = 0f; |
@@ -415,7 +415,7 @@ public abstract void SetForceUpdateAllAabbs(BulletWorld world, bool force); | |||
415 | 415 | ||
416 | // ===================================================================================== | 416 | // ===================================================================================== |
417 | // btDynamicsWorld entries | 417 | // btDynamicsWorld entries |
418 | // public abstract bool AddObjectToWorld(BulletWorld world, BulletBody obj, Vector3 pos, Quaternion rot); | 418 | // public abstract bool AddObjectToWorld(BulletWorld world, BulletBody obj, Vector3 pos, Quaternion rot); |
419 | public abstract bool AddObjectToWorld(BulletWorld world, BulletBody obj); | 419 | public abstract bool AddObjectToWorld(BulletWorld world, BulletBody obj); |
420 | 420 | ||
421 | public abstract bool RemoveObjectFromWorld(BulletWorld world, BulletBody obj); | 421 | public abstract bool RemoveObjectFromWorld(BulletWorld world, BulletBody obj); |