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authorRobert Adams2013-07-22 12:07:42 -0700
committerRobert Adams2013-07-22 12:07:42 -0700
commit84d0699761b8da546f9faef084240d7b15f16321 (patch)
tree3710604cbb3d3db2d7207ca85abcd9bb8cc87e51 /OpenSim/Region/Physics/BulletSPlugin/BSActors.cs
parentBulletSim: Add logic to linksets to change physical properties for (diff)
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Revert "BulletSim: Add logic to linksets to change physical properties for"
The changes don't seem to be ready for prime time. This reverts commit b44f0e1a00eba7f76401692322e48a3b23a81164.
Diffstat (limited to 'OpenSim/Region/Physics/BulletSPlugin/BSActors.cs')
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSActors.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSActors.cs b/OpenSim/Region/Physics/BulletSPlugin/BSActors.cs
index e0ccc50..fff63e4 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSActors.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSActors.cs
@@ -69,7 +69,7 @@ public class BSActorCollection
69 { 69 {
70 lock (m_actors) 70 lock (m_actors)
71 { 71 {
72 ForEachActor(a => a.Dispose()); 72 Release();
73 m_actors.Clear(); 73 m_actors.Clear();
74 } 74 }
75 } 75 }
@@ -98,6 +98,10 @@ public class BSActorCollection
98 { 98 {
99 ForEachActor(a => a.SetEnabled(enabl)); 99 ForEachActor(a => a.SetEnabled(enabl));
100 } 100 }
101 public void Release()
102 {
103 ForEachActor(a => a.Dispose());
104 }
101 public void Refresh() 105 public void Refresh()
102 { 106 {
103 ForEachActor(a => a.Refresh()); 107 ForEachActor(a => a.Refresh());